WHY CONSUMER BEHAVIOUR IMPORTANT
EARLIER - DEMAND > SUPPLY PRODUCTION CONCEPT - PRODUCTION & DISTRIBUTION PLANNING PRODUCT CONCEPT - R & D SELLING CONCEPT - SALES PLANNING NOW, MARKETING CONCEPT - PLANNING AROUND CUSTOMER NEEDS.
1
CONSUMER BEHAVIOUR
MENTAL DECISION PROCESS & PHYSICAL ACTIVITY - THAT CONSUMERS DISPLAY IN SEARCHING, EVALUATING, SELECTING, ACQUIRING, USING OR DISPOSING OF GOODS & SERVICES
BEFORE, DURING AND AFTER PURCHASE EVALUATIONS AND ACTIONS AND INFLUENCES GOVERNING THE SAME.
2
CONSUMER BEHAVIOUR - 7 O’S FRAMEWORK
OCCUPANT - WHO BUYS (DEMOG,PSYCHO, GEO, MEDIA) OBJECT - WHAT DO PEOPLE BUY (PRODUCT, BRANDS, FEATURES, SIZES, VARIETY) OBJECTIVE - WHY (BENEFITS, MOTIVES) OCCASION - WHEN (WHEN BUY/USE, HOW OFTEN BUY/USE) OUTLET - WHERE OPERATIONS - HOW (INVOLVEMENT, STAGES, SOURCES OF INFORMATION & EVALUATION PROCESS, RISK PERCEIVED) ORGANISATION - WHO ARE INVOLVED 3
BUYING ORGANISATION / BUYING ROLES
INITIATOR - RECOGNISES NEED INFLUENCER - PURCHASE DECISION, BRAND, USE. DECIDER - WHETHER TO BUY, WHEN, WHAT, HOW MUCH TO SPEND. BUYER - MAKES PURCHASE - CONSUMES OR USES GATEKEEPER - CONTROLS FLOW OF INFORMATION/PRODUCTS PREPARER - TRANSFORMS PRODUCT MAINTAINER - SERVICES OR REPAIRS SO THAT PRODUCT GIVES CONTINUOUS SATISFACTION DISPOSER - WHO CARRIES OUT / INITIATES DISCONTINUATION 4
USE OF CONSUMER BEHAVIOUR MICRO PERSPECTIVE 1.
PRODUCT MANAGERS A) MARKETING OPPORTUNITIES B) SEGMENTATION C) POSITIONING D) MARKETING MIX
2.
ADVERTISING & MEDIA PLANNERS A) ADVERTISING THEMES B) MEDIA
3.
MACRO PERSPECTIVE A) GOVERNMENT – WHAT PRODUCTS / SERVICES TO PROVIDE & PROBLEMS B) DEMARKETING
5
BLACK BOX A diagram of the Black-box approach Observable stimuli To inferences about (inputs) Intervening variables.
Black Blackbox box
Observable Responses (outputs)
Observed relationship between inputs and outputs 6 Inference results in identifying intervening variables and character zing their nature
RELATIONSHIP BETWEEN STIMULUS, RESPONSE & INTERVENING VARIABLES
1. STIMULUS VARIABLES - EXIST IN EXTERNAL OR INTERNAL ENVIRONMENT. 2. RESPONSE - OVERT (PURCHASE, RECOMMENDATION)-which can be seen or heard by others COVERT (ATTITUDE)-which cannot be seen by other people 3. INTERVENING - MAGNIFY, REDUCE OR MODIFY INFLUENCE OF S.V. ON R.V.
7
PROBLEMS IN MEASURING CONSUMER BEHAVIOUR
•
Given stimulus produces different responses in different individuals and different responses in same individual at different times because of different intervening variables influence.
•
External environment influence individual determinants.
•
Many intervening variables and that too interacting.
•
Black box.
8
DECISION PROCESS FRAMEWORK FOR CB External Environment Sub cul
nces flue n i l tura Cul
Information
deter mina nts
M
ot
iv a
tio
n
Ot her
es enc flu s in
ory mem nd
Information search and evaluation
la s al c
an d
Problem recognition
ga nin
inf
in vo
r Lea
lv
processing
i Soc
lue nce s
em en t
idual Indiv
tur al i nfl uen ces
Decision process Purchasing processes
ti At s de tu
l na rso Pe
Postpurchase behavior
lue Inf es nc
sel y and t i l a on Pers
Family Influences
cept f-con So
up ro g l cia
es nc e flu in
9
PERSPECTIVES TO CONSUMER BEHAVIOUR
1. Decision-making perspective
2. Experiential perspective
3. Behavioral influence perspective
10
MEASURING CONSUMER CHARACTERISTICS
1.
DEMOGRAPHICS – AGE, INCOME ETC. – SECONDARY SOURCES.
2.
CONSUMER ACTIVITY – DESCRIPTIVE – WHATS & HOWS – SURVEYS & OBSERVATION.
3.
COGNITIVE MEASURES – QUALITATIVE – WHYS – QUALITATIVE TECHNIQUES LIKE FOCUS GROUP, DEPTH INTERVIEW & PROJECTIVE TECHNIQUES.
11
CONSUMER ORIENTED RESEARCH
1.
EFFECT OF MACRO ENVIRONMENT FACTORS
2.
MARKET AND SEGMENT OPPORTUNITY
3.
PRODUCT RESEARCH – PRODUCT, BRANDING, PACKAGING
4.
PRODUCT USAGE
5.
PRICING RESEARCH
6.
ADVERTISING
7.
MEDIA
8.
SALES PROMOTION
9.
DISTRIBUTION
10. EFFECT OF COMPETITIVE ACTIVITY ON CONSUMERS 11. POST-PURCHASE ANALYSIS
12
PRIMARY RESEARCH METHODS FOR SELECTED CONSUMER BEHAVIOUR VARIABLES EXPERIMENTATION
Motivation
OBSERVATION AND INFERENCE
X
SELF REPORTS (SURVEYS)
PROJECTIVE TEST
FOCUS GROUPS/ DEPTH INTERVIEWS
X
X
Personality
X
X
Segmentation
X
Perception
X
X
X
X
X
X
X
X
X
Attitudes Communication
X X
Family Decisions
X
Opinion Leadership
X
X
X
X
X
X
X
X
X
X
X
Social Class Culture and Subculture
X
13
TYPES OF RESEARCH TOOLS USED IN CONSUMER RESEARCH STUDIES
RESEARCH METHODS
EXPERIMETATION
OBSERVATION AND INFERENCE
SELF REPORTS (SURVEYS)
PROJECTIVE TEST
FOCUS GROUPS/ DEPTH INTERVIEWS
RESEARCH TOOLS
• COPY PRETESTS • SPLIT CABLE • TACHISTSCOPES
• CAMERAS • CAMCORDERS • RECORDERS • PRODUCT SCANNERS • PEOPLE METERS • CONTENT ANALYSIS • ETHNOGRAPHY
• QUESTIONNARES • INVENTORIES •ATTITUDE SCALES - LIKERT SCALES - SEMANTIC DIFFERENTIAL SCALES - RANK-ORDER SCALES - VALUE INSTRUMENTS
• WORD ASSOCIATION •SENTENCE COMPLETION • FIGURE DRAWINGS •PICTURE SORTING • INK BLOTS • CARTOONS (TAT) • OTHER –PERSON CHARACTERIZATION
•SCREENER QUESTIONNAIRE • DISCUSSION GUIDES
14
CULTURE
CULTURE IS SUM TOTAL OF LEARNED BELIEFS, VALUES, CUSTOMS THAT SERVE TO DIRECT THE BEHAVIOUR OF OF PARTICULAR SOCIETY.
15
CULTURE
MATERIAL- physical
PRODUCTS & SERVICES
NON-MATERIAL- nonphysical
MARKETING TECHNO INSTITUTIONS SYSTEMS (DISTRIBUTION, ADVTG AGENCIES, MENTS
IDEOLOGICAL
ORGANISATIONAL SYSTEMS
16
CHARACTERISTICS OF CULTURE
1. INVISIBLE 2. LEARNED - Enculturation & acculturation - family, mass media, society. 3. SOCIALLY SHARED - Through common values language & symbols 4. PRESCRIPTIVE- established 5. PERSISTENT BUT ADAPTIVE
17
SUB-CULTURE
1. URBAN - RURAL 2. REGION 3. AGE 4. GENDER 5. OCCUPATION 6. SOCIAL CLASS 7. RELIGION
18
MANIFESTATIONS OF CULTURE • NATIONAL CULTURE • SUBCULTURE • SYMBOLS – VERBAL OR NON-VERBAL (SHAPES, SIGNS, COLOURS, M. MIX) • TABOOS • CUSTOMS • RITUALIZED ACTIVITIES 19
CULTURE / SUBCULTURE AFFECTS
1. VALUES 2. LIFESTYLE 3. PRODUCT CHOICE 4. PRICING V/S QUALITY ORIENTATION 5. SHOPPING BEHAVIOUR - FROM WHERE, HOW OFTEN, RATIONAL V/S IMPULSIVE, COMPARATIVE 6. APPEALS & MEDIA 7. REFERENCE GROUPS IMPORTANT 8. PERSONALITY TRAITS 9. BRAND LOYALTY 20
MARKETING IMPLICATIONS
1. PRODUCT FIT WITH CORE VALUES & MATERIAL CULTURE 2. ADVERTISING FIT WITH CORE VALUES 3. OTHER MARKETING ELEMENTS FIT WITH MATERIAL CULTURE 4. USE OF LANGUAGE 5. USE OF SYMBOLS 6. USE OF CUSTOMS 7. USE OF RITUALS 8. CONTRIBUTING TO CHANGING THE MATERIAL CULTURE
21
SOME CULTURAL VALUE DIMENSIONS
1.
MATERIAL ACQUISITION V/S EXPERIENTIALISM
2.
PRESENT V/S FUTURE
3.
HEALTH & FITNESS
4.
APPEARANCE
5.
RECEPTIVITY TO TECHNOLOGY
6.
INDIVIDUALISM V/S COLLECTIVISM
7.
MATERIAL COMFORT
8.
ACHIEVEMENT ORIENTATION
22
MEASUREMENT OF CULTURE
1.
CONTENT ANALYSIS – VERBAL, WRITTEN, PICTORIAL COMMUNICATIONS
2.
CONSUMER FIELDWORK – DEPTH INTERVIEWS, FOCUS GROUPS AND OBSERVATION
3.
VALUE MEASURMENT SURVEY INSTRUMENTS (A) ROKEACH VALUE SURVEYS (RVS) (B) LIST OF VALUES (LOV) (C) SRI VALS 2
23
CULTURAL VALUES TERMINAL VALUES
INSTRIMENTAL VALUES
(END-STATES OF EXISTENCE)
(MODES OF CONDUCT)
A comfortable life (a prosperous life)
Ambitious (hardworking, aspiring)
An exciting life (a stimulating, active life)
Broded (open-minded)
A sense of accomplishment (lasting
Capable (competent, effective)
contribution)
Cheerful (lighthearted, joyful)
A world at peace (free of war and conflict)
Clean (neat, tidy)
A world of beauty (nature and the arts)
Courageous (standing up for your beliefs)
Equality (brotherhood, equal opportunity)
Forgiving (willing to pardon others)
Family security (taking care of loved ones)
Helpful (working for others’ welfare)
Freedom (independence, free choice)
Honest (sincere, truthful)
Happiness (contendness)
Imaginative (daring, creative)
Inner harmony (freedom from inner conflict)
Independent (self-reliant, self-sufficient)
Mature love (sexual and spiritual intimacy)
Intellectual (intelligent, reflective)
National security (protection from attack)
Logical (consistent, rational)
Pleasure (an enjoyable, leisurely life)
Loving (affectionate, tender)
Salvation (saved, eternal life)
Obedient (dutiful, respectful)
Self-respect (self-esteem)
Polite (courteous, well mannered)
Social recognition (respect, iration)
Responsible (dependable, reliable)
True friendship (close companionship)
Self-controlled (restrained, self-disciplined)
Wisdom (a mature understanding of life)
24
TERMINAL VALUES
TERMINAL VALUES
PRODUCT CLASS
BELIEFS AND ATTITUDES ABOUT PRODUCT CLASS PRODUCT CLASS SELECTION
BRAND SELECTION
INSTRUMENTAL VALUES
BRAND CHOICE CRITERIA (I.E., CRITICAL BRAND ATTRIBUTES
BELIEFS AND ATTITUDES ABOUT BRANDS 25
LOV SEGMENTS
1.
SELF-RESPECT
2.
SECURITY
3.
WARM RELATIONSHIPS WITH OTHERS
4.
SENSE OF ACCOMPLISHMENT
5.
SELF-FULFILLMENT
6.
BEING WELL RESPECTED
7.
SENSE OF BELONGING
8.
FUN AND ENJOYMENT IN LIFE
26
SRI VALS 2 SEGMENTS
Actualizers
Principle
Oriented
Fulfilled
Believers
Status
Oriented
Achievers
Strivers
Strugglers
Action
Oriented
Experiencers
Makers
27
SRI VALS 2 SEGMENTS Actualizers Enjoy the “finer things” Receptive to to new products, technologies, distribution Skeptical of advertising Frequent readers of a wide variety of publications Light TV viewers.
Fulfilled Little interest in image or prestige Above-average consumers of Products for the home Like education and public Affair programming Read widely and often
Believers Buy American Slow to change habits Look for bargains Watch TV more than average Read retirement, home and Garden, and general Interest magazines
Achievers Attracted to products Prime target for variety of Products Average TV watchers Read business, news, and publications
Strivers Image conscious Limited discretionary Income but carry Credit balances Spend on clothing and Personal care products Prefer TV to reading
Strugglers Brand loyal Use coupons And watch for sales Trust advertising Watch TV often Read tabloids and women’s magazines
Experiencers Follow fashion and fads Spends much of disposable Income on socializing Buy on impulse Attend to advertising Listen to rock music
Makers Shop comfort, Durability, value Unimpressed by luxuries Buy the basics Listen to radio Read auto, home mechanics, Fishing, outdoor magazines
28
CROSS-CULTURAL ANALYSIS Cross-cultural analysis helps to determine how people in two or more societies are similar and how are they different by understanding unique psycholgical, social, cultural/ environmental characteristics of each culture. Such an underastanding of the similarities & differences that exists between nations is critical to the global marketer. The greater the similarity between nations, the more feasible it is to use relatively similar strategies in each nation. Cultural adaption is necessary. Because of cultural nationalism (john naisbit) Avoid self referencing criterion (j.A. Lee, cultural anthropologist) Avoid ethnocentrism
29
FRAME WORK FOR CROSS-CULTURAL ANALYSIS
I. 1. 2. 3. 4. 5.
HOFSTEDE’S DIMENSIONS INDIVIDUALISM V/S COLLECTIVISM HIGH V/S LOW POWER DISTANCE MASCULINE V/S FEMININE UNCERTAINTY AVOIDANCE CONFUCIANIST DYNAMICS
II. 1. 2. 3. 4. 5.
EDWARD HALL – HIGH V/S LOW CONTEXT CULTURES -SILENT LANGUAGE SPACE MATERIAL POSSESSIONS FRIENDSHIP PATTERNS CONTRACTUAL AGREEMENTS – EXPLICIT OR IMPLICIT PERCEPTION OF TIME – POLYCRONIC V/S MONOCRONIC
III.
HOMOGENEITY V/S HOMOPHILOUS CULTURE 30
CROSS-CULTURAL ANALYSIS
IV.
GANNON’S METAPHORS
V.
KLUCKHORN’S DIMENSIONS 1. HUMAN NATURE 2. PEOPLE-NATURE RELATIONSHIP 3. TIME SENSE 4. ACTIVITY 5. SOCIAL RELATIONS
VI.
RELIGION & SOCIAL BEHAVIOUR 31
INDIVIDUALIST
INDIVISUALISM
COLLEECTIVIST
THE POSITION OF THE 40 COUNTRIES ON THE POWER DISTANCE AND INDIVIDUALISM SCALES 12 14 16 8 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 53 55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85 87 89 91
SMALL
POWER DISTANCE
LARGE
·· PAK ·COL ·VEN · TAI ·PER · THA · CHL ·SIN · POR ·HOK ·GRE ·TUR ·YUG ·ARG JAP · BRA · MEX · IRA ·IND ·PHI ·AUT · ·ISR · IRE · DEN
+ 11
· SPA
·FIN ·GER ·
·NOR · SWI · SWE
· SAF ·FRA
·NZL · CAN · NET · GBR · AUL · USA + 28
·BEL ·ITA 32 + 44
+ 61
+ 77
+ 94
STRONG
UNCERTAINTY AVOIDANCE
WEAK
THE POSITION OF THE 40 COUNTRIES ON THE UNCERTAINTY AVOIDANCE AND MASCULINITY SCALES 8 11 13 16 19 21 24 27 29 32 35 37 40 43 45 48 51 53 56 59 61 64 67 69 72 75 77 80 83 85 88 91 93 96 99 101 104 107 109 112
FEMININE
MASCULINITY
MASCULINE
·SIN
·
· DEN · SWE
·HOK
· NOR · NET · FIN
· CHL · YUG ·POR +
·IRE
+
· GBR ·IND · ·CAN
· PER ·IRA · THA
·SWI · ·GER
·TAI ·PAK
· BRA · ISR · SPA · FRA · TUR · PER
·USA ·PHI ·SAF ·NZL ·AUL
·ITA ·COL · VEN · MEX · ARG · BEL
· JAP
· GRE +
·AUT
33 +
+
+
VARIATIONS IN VALUE SYSTEMS
ORIENTATION HUMAN NATURE
EVIL
RANGE MIXTURE OF GOOD AND
GOOD
EVIL
PEOPLE-NATURE
SUBJUGATION TO NATURE
HARMONY WITH NATURE
RELATIONSHIP
TIME SENSE
MASTERY OVER NATURE
PAST ORIENTED (TRADITION
PRESENT ORIENTED (SITUATIONAL)
BOUND)
FUTURE ORIENTED (GOAL ORIENTED)
ACTIVITY
BEING
BEING-IN-BECOMING
LINEAL (AUTHORIAN)
COLLATERAL
INDIVIDUALISTIC
DOING
34
CROSS-CULTURAL ISSUES •
INDIVIDUALISM V/S COLLECTIVISM
•
ACHIEVEMENT & SUCCESS
•
ROMANTIC ORIENTATION AND SEXISM
•
ROLE OF CHILD
•
MASCULINITY V/S FEMINITY
•
SPIRIT OF COMPETITION
•
AGE GROUP FOCUS – YOUNG V/S OLD
•
MATERIALISTIC V/S NONMATERIALISTIC CULTURE
•
IMMEDIATE V/S POSTPONED GRATIFICATION
•
PERSONAL HYGEINE, GROOMING, HEALTH & FITNESS, APPEARANCE
•
STATUS OR NEED ORIENTED
•
TRADITION V/S CHANGE
•
RISK TAKING V/S SECURITY
•
SELF V/S OTHERS
35
CROSS-CULTURAL ISSUES
•
CONTROL OVER NATURE AND ENVIRONMENT V/S SUBJUGATION
•
LIVING IN PRESENT V/S PLANNING FOR FUTURE
•
RESISTANCE V/S RECEPTIVITY TO NEW TECHNOLOGY
36
STRATEGIC IMPLICATIONS OF CROSS-CULTURAL ANALYSIS
1.
People buy with reason. Motives may be different & not obvious sometimes.
2.
Social-cultural context of buying different. E.G. Individual V/s group decisionmaking.
3.
Means-end relationship (functional v/s emotional)
37
BASIC RESEARCH ISSUES IN CROSS-CULTURAL ANALYSIS
1.
DIFFERENCES IN LANGUAGE & MEANING.
2.
DIFFERENCES IN MARKET SEGMENTATION OPPORTUNITIES
3.
DIFFERENCES IN CONSUMPTION PATTERNS
4.
DIFFERENCES IN THE PERCEIVED BENEFITS OF PRODUCTS & SERVICES.
5.
DIFFERENCES IN THE CRITERIA FOR EVALUATIONG PRODUCTS & SERVICES.
6.
DIFFERENCES IN ECONOMIC & SOCIAL CONDITIONS & FAMILY STRUCTURE.
7.
DIFFERENCES IN MARKET STRUCTURE & CONDITIONS
8.
DIFFERENCES IN MARKETING RESEARCH POSSIBILITIES 38
POSSIBLE MARKETING STRATEGIES
1.
STANDARDISED PRODUCT & COMMUNICATION
2.
STANDARDISED PRODUCT LOCAL COMMUNICATION STRATEGY
3.
LOCALISED PRODUCT AND STD COMMUNICATION STRATEGY
4.
LOCALISED PRODUCT & COMMUNICATION
39
GENERALLY
1.
Advertising standardization for foreign products in developing markets but localised advertising in developed economics.
2.
For high involvement products i.E. High tech (computers) or high touch (perfumes) global strategy
3.
For low involvement products in mid-range of tough/ tech-local strategy.
4.
CULTURE BOUND CONSUMER PRODUCTS ESTABLISHED PRODUCTS SIMPLE TECHNOLOGY KITCHEN PRODUCTS
NOT-CULTURE BOUND INDUSTRIAL NEW PRODUCTS HIGH-TECH YOUNG PEOPLE WELL TRAVELLED EGODRIVEN UPPER
SEGMENT 40
SOCIAL CLASS
Division of of a society into a hierarchy of distinct status classes so that of each class have relatively same status, respect, prestige & of all others classes have more or less status, respect, prestige.
41
SOCIO-ECONOMIC CLASSIFICATION BASED ON THE EDUCATION & OCCUPATION OF CHIEF WAGE EARNER Education Occupation
Unskilled Workers
Illiterate
E2
School: upto 4 years E2
School: 5 -9 years
SSC/ HSC
E1
D
Some College but not graduate D
Graduate / Graduate/ Post-Graduate Post-Graduate General Professionals D
D
Skilled Workers
E2
E1
D
C
C
B2
B2
Petty traders
E2
D
D
C
C
B2
B2
Shop owners
D
D
C
B2
B1
A2
A2
None 1- 9 10 *
D C B1
C B2 B1
B2 B2 A2
B1 B1 A2
A2 A2 A1
A2 A1 A1
A1 A1 A1
Self-employed Professionals
D
D
D
B2
B1
A2
A1
Clerical / Salesmen
D
D
D
C
B2
B1
B1
Supervisory level
D
D
C
C
B2
B1
A2
Officers / Executives Junior
C
C
C
B2
B1
A2
A2 42
Businessmen Industrialists with No. on employees:
Officers / Executives
SOCIAL CLASS CHARACTERISTICS
1.
Hierarchical and exhibit status.
2.
Affect behaviour – values, attitudes, lifestyles, consumer behaviour.
3.
Frame of reference – higher (aspirational) same class (std).
4.
Natural basis of segmentation.
5.
Consumers buy symbols of status to enhance status within social class. 43
SOCIAL CLASS MEASUREMENT
•
OPEN SOCIETY – HIGH SOCIAL MOBILITY AND EARNED SOCIAL STATUS.
•
CLOSED SOCIETY – LOW SOCIAL MOBILITY AND DECIDED AT BIRTH.
44
SOCIAL CLASS & CONSUMER BEHAVIOUR
I. AFFECTS PRODUCT FORMS, BRANDS, & USAGE MORE THAN GENERIC CATEGORIES. II. LIFESTYLE & VALUES III. STORE BEHAVIOUR IV. MEDIA HABITS V. PRICE - QUALITY ORIENTATION
45
SOCIAL CLASS (MILLION HOUSEHOLDS) SOCIAL CLASS
INCOME
URBAN
RURAL
VERY RICH
> 2,15,000 p.a.
2.1
1.0
CONSUMING
45,000 - 2,15,000
27.5
25.9
CLIMBERS
22,000 - 45,000
17.0
54.2
ASPIRANTS
16,000 - 22,000
3.2
25.7
DESTITUTES
< 16,000
2.6
21.4
TOTAL
52.4
128.2
SOURCE: NCAER 2001 - 2002.
46
CONSUMING CLASS URBAN INDIA MILLION HOUSEHOLDS A1
-
1.8
A2
-
3.0
B1
-
4.5
B2
-
4.1
C
-
10.8
D
-
11.7
E1
-
5.5
E2
-
9.6
SOURCE : IRS 2001 A1 IS TOP CONSUMING CLASS E2 IS LOWEST SEC, THE DESTITUTES
47
SPIRAL OF DEMAND SOCIAL CLASS
VALUE ORIENTATION
DEMAND
VERY RICH
BENEFIT MAXIMIZERS
ANYWHERE IN WORLD PRODUCT
CONSUMING CLASS
COST-BENEFIT OPTIMISM
VALUE GROWTH VIA UPGRADATION
CLIMBERS
CASH CONSTRAINED BENEFIT SEEKERS
VOLUME GROWTH VIA MORE CONSUMPTION / OCCASIONAL CONSUMPTION
ASPIRANTS
DESTITUTES
NEW ENTRANTS INTO
VOLUME GROWTH VIA
CONSUMPTION
NEW CONSUMERS
HAND TO MOUTH
DEEP WELL
EXISTENCE 48
SOCIAL CLASS OR INCOME AS SEGMENTATION BASIS?
I. LIFESTYLE / VALUES / HOME MAKER DIFFERENCES WHERE EXPENDITURE IS LOW E.g.. CULTURAL ACTIVITIES, SOCIAL INTERACTION ITEMS, MEDIA HABITS, STORE BEHAVIOUR. SOCIAL CLASS
-
II. SUBSTANTIAL EXPENDITURE BUT NOT STATUS SYMBOL / CONSPICUOUS - INCOME III. STATUS SYMBOL / CONSPICUOUS PRODUCTS WITH MODERATE OR SUBSTANTIAL EXPENDITURE - INCOME + SOCIAL CLASS
49
SOCIAL CLASS MEASUREMENT DEPENDS ON RESEARCHER’S STUDY I.
SUBJECTIVE METHOD (SELF PERCEPTION)
II.
REPUTATIONAL METHOD (OTHER’S PERCEPTION)
III.
OBJECTIVE METHOD
•
SINGLE VARIABLE INDEX
•
COMPOSITE VARIABLE INDEX
INDICES – OCCUPATION (BEST) EDUCATION INCOME (AMOUNT OR SOURCE) QUALITY OF NEIGHBOURHOOD) RE VALUE OF RESIDENCE
)
POSSESSIONS
)
USED TO 50
SOCIAL GROUP
SOCIAL GROUP - CONSISTS OF PEOPLE WHO HAVE A SENSE OF RELATEDNESS AS A RESULT OF INTERACTION WITH EACH OTHER.
AGGREGATION - PEOPLE IN CLOSE PROXIMITY TO ONE ANOTHER AT A GIVEN TIME.
CATEGORY - NO. OF PEOPLE WHO HAVE COMMON ATTRIBUTES. MARKETER IS INTERESTED IN NOT JUST SOCIAL GROUPS (REFERENCE POWER) BUT ALSO AGGREGATION (EVENT MARKETING, HOARDINGS) & CATEGORIES (SEGMENTATION, TARGETING & POSITIONING).
51
SOCIAL GROUP PROPERTIES
1.
NORMS – LEARNT THROUGH SOCIALISATION
2.
TYPES – PRIMARY V/S SECONDARY FORMAL V/S INFORMAL
3.
POWER
A) REWARD B)
COERCIVE
C)
LEGITIMATE
D) EXPERT E)
INFORMATION – REASONING, LOGIC
F)
REFERENCE
52
HOW MARKETERS USE SOCIAL GROUP POWER 1. REWARD POWER - ADS SHOWING SATISFIED CUSTOMER GETTING GROUP ACCEPTANCE; SALESMEN GIVEN REWARDS, AMWAY VIDEO ON FRUITS OF LABOUR. 2. COERCIVE POWER - MARKETERS USE FEAR APPEAL OR RIDICULE, EMBARRASEMENT, SHAME TUPPERWARE - GROUP PRESSURE TO BUY. 3. LEGITIMATE POWER - SCHOOLS USE IN COLLECTING DONATIONS, MARKETERS USE THIS - BRAND ED ON FROM GENERATIONS OR APPEALS FROM CHARITABLE ORGANISATIONS. 4. EXPERT POWER - SALESMAN TO CUSTOMER, DOCTORS, EXPERT OPINION IN ADS. 5. INFORMATION POWER - SCIENTIFIC EVIDENCE. 6. REFERENT POWER - CELEBRITIES (ASPIRATION) SLICE OF LIFE COMMERCIALS OR TESTIMONIALS
53
REFERENCE GROUP IS ANY GROUP / PERSON THAT SERVES AS A POINT OF REFERENCE OR COMPARISION IN DETERMINING GENERAL OR SPECIFIC VALUES, ATTITUDES & BEHAVIOUR. TABLE TYPES OF REFERENCE GROUPS
HIP GROUP
NONHIP GROUP
POSITIVE
UAL GROUP
ASPIRATIONAL GROUP
INFLUENCE
(DIRECT) AUTOMATIC
(INDIRECT) SYMBOLIC
NEGATIVE
DISCLAIMANT GROUP
AVOIDANCE GROUP
INFLUENCE
(DISSASSOCIATIVE) 54
REASONS FOR ACCEPTING REFERENCE GROUP INFLUENCE
1. INFORMATIONAL BENEFITS • ENHANCE KNOWLEDGE / COPING ABILITY • OBSERVATION OR EXPERT RATINGS • EXPERT OPINION ADS OR SLICE OF LIFE 2. UTILITARIAN BENEFITS • PRESSURE TO CONFORM BECAUSE OF REWARDS / SANCTIONS • VISIBILITY IMPORTANT • ADS IN SOCIAL SETTING 3. VALUE EXPRESSIVE • TO ENHANCE SELF-IMAGE BY ASSOCIATING WITH POSITIVE REFERENCE GROUPS • CELEBRITY ADS
55
VARIABILITY OF REFERENCE GROUP INFLUENCE I. PRODUCT NECESSITY
LUXURY
PRODUCT
PRODUCT
BRAND
BRAND
NON
PRODUCT
PRODUCT
CONSPICUOUS
BRAND
BRAND
CONSPICUOUS
• PRODUCT MAY SHIFT FROM WEAK TO STRONG BRAND INFLUENCE & VICE VERSA • DIFFERENT STRATEGIES FOR THE QUADRANTS
II. WHICH GROUP ACTS AS REFERENCE
56
VARIABILITY OF REFERENCE GROUP INFLUENCE
III. EXTENT OF REFERENCE • PROXIMITY • STUDENTS (HEDONISM) • PERSONALITY OF INDIVIDUAL, GENDER, AGE. IV. TYPE OF INFLUENCE E.g.. COMPLEX PRODUCT - INFORMATIONAL INFLUENCE V. LIFE CYCLE SITUATION INTRODUCTION
-
PRODUCT
BRAND
GROWTH
-
PRODUCT
BRAND
MATURITY
-
PRODUCT
BRAND
DECLINE
-
PRODUCT
BRAND 57
FAMILY
1. CONSUMER SOCIALISATION PROCESS 2. USES PRODUCTS AS REWARDS 3. FAMILY DECISION MAKING T OR H/D OR W/D OR AUTONOMOUS 4. INFLUENCE OF CHILD 5. INFLUENCE OF TEENAGER 6. FAMILY LIFE CYCLE & PRIORITY OF PRODUCTS
58
CHANGING ROLES IN THE FAMILY THEN
FATHER
NOW
STRICT UNEMOTIONAL
CARING CONCERNED
AUTHORITARIAN
SENSITIVE
EMOTIONAL CARING
INFORMED INDEPENDENT
NURTURING
ENTERPRISING
SELF-INDULGENT
RESPONSIBLE DISCIPLINED
IRRESPONSIBLE REBELLIOUS
CAREER –MINDED
STRICTLY HIERACHICAL RIGID
EGALITARIAN FLEXIBLE
PARENTAL
CONTROLLING HIERARCHICAL
DEMOCRATIC
ROLES
DISTANT
COMPANIONABLE
MOTHER
CHILDREN
SPOUSAL ROLES
59
VARIABILITY OF INFLUENCE OF HUSBAND / WIFE / CHILD
1. PRODUCT
2. DECISION STAGES – INITIATION, SEARCH & EVALUATION, FINAL DECISION
3. DECISION AREAS – WHEN TO BUY, WHAT BRAND, COLOUR, WHERE TO BUY, HOW MUCH MONEY TO SPEND
60
FAMILY SPECIFIC CHARACTERISTICS INFLUENCE TYPE OF DECISION MAKING
I.
CULTURE – INDIAN V/S AMERICAN
II.
SUB-CULTURE – URBAN V/S RURAL RELIGION
III.
SOCIAL CLASS – HIGH V/S MIDDLE V/S LOW CLASSES
IV.
REFERENCE GROUPS - > SOCIAL TIES, < T DECISION-MAKING
V.
STAGE IN LIFE CYCLE – T DECISION-MAKING DECLINES OVER LIFE CYCLE
VI.
MOBILITY - > MOBILITY, T DECISION
VII. CHILDREN IN FAMILY – IN FAMILIES, HUSBAND-DOMINATED IN COUPLES, T
61
OPINION LEADERSHIP
Opinion leadership is the process by which one individual (the opinion leader) informally exerts influence & affects change in attitudes / behaviour of others (o. Seekers or o. Recipients)
62
OPINION LEADERSHIP CHARACTERISTICS
• INFORMAL & INTERPERSONAL (BETWEEN 2 OR MORE PEOPLE) • ESSENTIALLY VERBAL • INFORMATION & ADVICE ABOUT PRODUCT CATEGORY, BRAND, STORE, SERVICE, HOW TO USE. • NOT COMMERCIAL SELLING SOURCE, DIRECT BRAND EXPERIENCE HENCE PERSUASIVE
63
MULTISTEP FLOW OF COMMUNICATION THEORY
Step 2
Mass Mass Media Media
Step 1a
Opinion Opinion Leaders Leaders
Step 3
Opinion Opinion Receivers Receivers // Seekers Seekers
Step 1b
Information Information Receivers Receivers
64
OPINION LEADERSHIP CHARACTERISTICS
1. OLS ARE CATEGORY SPECIFIC 2. OVERLAP IN RELATED AREAS 3. SOME PRODUCTS MORE PRONE Eg. PERCEIVED RISK OR INTEREST 4. MARKET MAVENS - NO PRODUCT EXPERIENCE
65
OPINION LEADERSHIP & FIRMS PROMOTIONAL STRATEGY •
IDENTIFY -
A) THROUGH 4 METHODS B) THROUGH PUR RECORDS Eg. WHO FIRST BOUGHT PUSH BUTTON PHONES ARE LIKELY TO BUY VIDEOPHONES. C) EARLY PRODUCT TRIERS = HEAVY S D) SPONSORSHIP OF CONSUMER CONTESTS E) SPECIAL INTEREST MAG SUBSCRIBERS •
CREATE OLS - Eg. AVON
•
SIMULATE OLS -
A) ADS PORTRAYING PEOPLE IN INFORMAL CONVERSATIONS & RECOMMENDATION. B) OBSERVATION C) TESTIMONIAL THROUGH HIDDEN CAMERA •
STIMULATE OLS - TEASER, EMOTIONAL OR ENTERTAINING CAMPAIGN, ASK A FRIEND, CONTESTS ETC.
66
MOTIVATIONS O.L
O.R.
I.
PRODUCT INVOLVEMENT
A)
SHARE KNOWLEDGE & OPINION
A) DOES NOT KNOW & WANTS TO LEARN ABOUT PRODUCT OR USE
II.
SELF INVOLVEMENT
A)
REDUCE POST PURCHASE
A) REDUCE RISK
DISSONANCE
B) REDUCE SEARCH TIME
B)
GAIN ATTENTION
C)
EXPERIENCE POWER
III.
OTHER INVOLVEMENT
A)
EXPRESSIVE FRIENDSHIP ON NEIGHBOURLINESS
A) MEANS OF SOCIAL COMMUNICATION B) ENSURE SOCIAL ACCEPTANCE67 BY BUYING APPROVED PRODUCTS
CHARACTERISTICS OF O. Ls 1.
SAME SOCIAL CLASS AS NON-LEADER BUT MORE STATUS.
2.
GREATER KNOWLEDGE, INTEREST & INVOLVEMENT WITH PRODUCTCATEGORY
3.
SPECIAL INTEREST MEDIA EXPOSURE
4.
SOCIABLE – EXPOSURE OUTSIDE GROUP
5.
CLOSE PHYSICAL PROXIMITY
6.
INNOVATIVENESS – NOT INNOVATORS BUT EARLY ADOPTERS.
7.
INDIVIDUALISM & SELF – CONFIDENCE
8.
INNER –DIRECTEDNESS
9.
AGE NO BARRIER MEDICINE V/S FASHION
10. CULTURE VARIATIONS AMERICANS V/S INDIANS
68
MEASURING OPINION LEADERSHIP
1.
SELF-DESIGNATING METHOD
2.
SOCIOMETRIC METHOD
3.
KEY INFORMANT METHOD
4.
OBJECTIVE METHOD
69
INNOVATION DEFINITION
I.
FIRM ORIENTED – NOT EFFECTIVE METHOD
II.
PRODUCT ORIENTED – EFFECT ON BEHAVIOUR PATTERNS
•
CONTINUOUS, DYNAMICALLY CONTINUOUS, DISCONTINUOS
•
MARKET ORIENTED – SUBJECTIVE DEFINITION. DEGREE OF EXPOSURE IN OF
A)
PERCENTAGE OF POTENTIAL MARKET WHO HAVE BOUGHT
B)
PERIOD OF TIME
III.
CONSUMER ORIENTED DEFINITION – CONSUMER PERCEPTIONS 70
DIFFUSION OF INNOVATIONS
Diffusion is a macroprocess by which acceptance of an innovation (product, service, idea, practice) is spread through communication (mass media, salespersons, informal conversations) to of social system (physical, social cultural environment of target market) over a period of time
71
DIFFUSION OF INNOVATION Exposure to Innovation Innovation Characteristics
Consumer Characteristics
Consumer- Dependent Relative Advantage Compatibility Perceived Risk Complexity Effect on Adoption of Other Innovations Consumer -Independent Trialability Divisibility Reversibility Realization Communicability Form of Innovation
psychological Variables Perception Motivation Personality Value Orientation Beliefs Attitudes Previous Innovative Experience Demographics Age Education Income
No
Propagation Mechanisms Types Marketer- Controlled vs. Nonmarketer controlled Personal Vs. Impersonal Characteristics Credibility Clarity Source Similarity Informativeness
Innovation Resistance No
Adoption
Exposure to Innovation
Rejection
Yes Is Innovation Amenable to Modification ?
Yes
Modification 72
A CLASSIFICATION OF MARKETING STRATEGIES TO OVERCOME CONSUMER RESISTANCE TO INNOVATION SOURCE OF RESISTANCE (BARRIER)
MARKETING STRATEGY PRODUCT STRATEGY
COMMUNICATION STRATEGY
PRICING STRATEGY
FUNCTIONAL BARRIERS USAGE BARRIER DEVELOP A SYSTEMS PERSPECTIVE (E.G. INTEGRATE INNOVATION WITH PRECEDING ACTIVITY (PACKAGING) IMPROVE PRODUCT PERFORMACE (MODIFICATION AND DEVELOPMENT) IMPROVE PRODUCT POSITIONING
REDUCE PRICE BY LOWERING COSTS
RISK BARRIER
USE A WELL-KNOWN BRAND NAME
ELICIT ENDORSEMENTS AND TESTIMONIALS
IMAGE BARRIER
BORROW A GOOD IMAGE (BRAND NAME)
EDUCATE CUSTOMERS, USE CHAGE AGENTS.
COPING STRATEGY
MANDATE USAGE (MARKET DEVELOPMENT)
VALUE BARRIER
PSYCHOLOGICAL BARRIERS TRADITION BARRIER
MARKET STRATEGY
FACILITATE TRIAL (INCREASE MARKET EXPOSURE)
UNDERSTAND AND RESPECT TRADITIONS
MAKE FUN OF NEGATIVE IMAGE. CREATE A UNIQUE IMAGE.
73
ADOPTION
INDIVIDUAL PROCESS THAT FOCUSES ON STAGES THROUGH WHICH INDIVIDUAL CONSUMER ES WHEN DECIDING TO ACCEPT OR REJECT A NEW PRODUCT. INVOLVES ANALYSIS OF 1. PURCHASE TIME - AFFECTS DIFFUSION 2. ADOPTER CATEGORIES – DIFFERENT STRATEGIES FOR EACH 3. EXTENT OF ADOPTION - FULL OR LTD 4. STAGES IN ADOPTION PROCESS - AIETA
74
Innovators
2.5%
Early Adopters 13.5%
Early Majority 34%
Late Majority 34%
Laggards 16%
Percentage of Adopters by Category Sequence 75
ADOPTER CATEGORIES ADOPTER CATEGORY
INNOVATORS
DESCRIPTION
RELATIVE PERCENTAGE WITHIN THE POPULATION THAT EVENTUALLY ADOPTS
venturesome – very eager to try new ideas;
2.5%
acceptable if risk is daring; more cosmopolite social relationships; communicate with other innovators EARLY ADOPTERS
Respectable – more integrated into the local
13.5
social system; the persons to check with before adopting a new idea; category contains g reatest number of opinion leaders; are role models EARLY MAJORITY
deliberate – adopt new ideas just prior to the
34.0
average time; seldom hold leadership positions; deliberate for some time before adopting LATE MAJORITY
skeptical- adopt new ideas just after the average time;
34.0
adopting may be both an economic necessity and a reaction to peer pressures; innovations approached cautiously. LAGGARDS
traditional – the last people to adopt an innovation;
16.0 76
most “localite” in outlook; oriented to the past; suspicious of the new.
100.0%
COMPARATIVE PROFILE OF THE CONSUMER INNVATOR AND THE NONINNOVATOR OR LATER ADOPTER CHARACTERISTIC
INNOVATOR
NONINNOVATOR (OR LATER ADOPTER)
PRODUCT INTEREST
MORE
LESS
OPINION LEADERSHIP
MORE
LESS
DOGMATISM
OPEN-MINDED
CLOSED-MINDED
SOCIAL CHARACTER
INNER-DIRECTED
OTHER-DIRECTED
OPTIMUM STIMULATION LEVEL
HIGHER
LOWER
VENTURESOMENESS
MORE
LESS
PERCEIVED RISK
LESS
MORE
BRAND LOYALTY
LESS
MORE
DEAL PRONESS
MORE
LESS
USAGE
MORE
LESS
TOTAL MAGAZINE EXPOSURE
MORE
LESS
SPECIAL- INTEREST MAGAZINE
MORE
LESS
TELEVISION
LESS
MORE
SOCIAL INTEGRATION
MORE
LESS
SOCIAL STRIVING (E.G. SOCIAL
MORE
LESS
MORE
LESS
AGE
YOUNGER
OLDER
INCOME
HIGHER
LOWER
EDUCATION
MORE
LESS
PERSONALITY
PURCHASE AND CONSUMPTION TRAITS
MEDIA HABITS
SOCIAL CHARACTERISTICS
PHYSICAL, OCCUPATIONAL MOBILITY) GROUP HIPS DEMOGRAPHIC CHARACTERISTICS
77
HOW PROMOTION VARIES BY STAGE IN THE DIFFUSION PROCESS ADOPTER CATEGORY
SUCCESSFUL PROMOTIONAL APPROACHES
INNOVATOR AND EARLY
stress excitement of ownership.
ADOPTERS
explain how product is new and revolutionary. use sophisticated or technical messages and cosmopolitan appeals. use publicity for new product announcements. use highly credible spokespersons. employ narrowly targeted special-interest and prestige publications. appeal to “enthusiasts” – those highly involved in product category. Use pioneering advertising in specialized mass media. use personal selling for high-learning products. distribute trial size of product to homes. use “event marketing” to introduce new products to media and trade.
EARLY MAJORITY
use mass advertising to built brand preference. stress benefits and compare brands in ads. use demonstration-oriented advertising and house party personal selling. rely on peer pressure to overcome deliberateness. use price-oriented ads to gain market share. employ sales promotion tools such as coupons and trial sizes sold in stores. run dealer promotions to get them to stock and display the product.
78
HOW PROMOTION VARIES BY STAGE IN THE DIFFUSION PROCESS ADOPTER CATEGORY
SUCCESSFUL PROMOTIONAL APPROACHES
LATE MAJORITY
overcome skepticism by using guarantees and seals of approval such as Good Housekeeping, Underwriters Laboratory, etc. demonstrate product in store. use on-package coupons. stress extended warranty protection and service/ repair centers. use value-marketing approach in advertising stressing high quality for a low price. employ straightforward appeals. use mass advertising to dealers of the brand.
LAGGARDS
spend little on promotion because interest in product is disappearing.
79
POTENTIAL CAUSES OF INCOMPLETED ADOPTION PROCESS ACCEPTANCE PROCESS STAGE
MARKETING – ORGANISATION CONSUMER CAUSES OF CAUSES OF INCOMPLETED
INCOMPLETED PROCESSES
PROCESSES AWARENESS
COMPREHENSION
POORLY USED OR TOO LITTLE
SELECTIVE EXPLOSURE
COMMUNICATION
SELECTIVE PERCEPTION
COMMUNICATION HARD TO
SELECTIVE RETENTION
UNDERSTAND ATTITUDE
LEGITIMATION
COMMUNICATION NOT
COMPLACENCY, SUSPENDED
PERSUASIVE
JUDGMENT
POOR SOURCE EFFECT OF
PEER-GROUP PRESSURE
COMMUNICATIONS
AGAINST ADOPTION. LAWS REGULATING USE OF INNOVATION
TRIAL
BEHAVIORAL RESPONSE NOT
ALTERNATIVE EQUALLY GOOD
SPECIFIED IN COMMUNICATIONS INNOVATION NOT AVAILABLE POOR DISTRIBUTION SYSTEM ADOPTION
FAILURE TO DEVELOP NEW PRODUCTS AND IMPROVE OLD PRODUCTS
REPLACED BY ANOTH
INNOVATION
80
MARKETING IMPACT ON DIFFUSION DIFFUSION CONCEPT THE INNOVATION
MARKETING IMPACT MARKETING ACTIONS IN PRODUCT DESIGN AND POSITIONING ARE CRITICAL IN THE CONSUMER PERCEPTION OF THE INNOVATION AND ITS CHARACTERISTICS.
THE DIFFUSION PROCESS
MARKETING ACTIONS CAN INFLUENCE THE PATTERN AND SPEED OF DIFFUSION FOR THE TOTAL MARKET AND BY SEGMENT BASED ON PRICING, PROMOTIONAL EXPENDITURES, AND DISTRIBUTION INTENSITY. COMPETITIVE MARKETING ACTIONS HAVE A SIMILAR EFFECT.
THE ADOPTION PROCESS
MARKETING ACTIONS CAN MODIFY THE SPEED OF ADOPTION AND THE FORM OF THE ADOPTION PROCESS; FOR EXAMPLE, VIA SAMPLING PROGRAMS WHICH TAKE CONSUMERS FROM AWARENESS TO TRIAL.
THE COMMUNICATION
MARKETING CHANGE AGENTS BEAR DISTINGUISHING
PROCESS
CHARACTERISTICS FROM THOSE IN FARMING: THEY ARE INHERENTLY SELF-SERVING AND BIASED. ADVERTISING, PERSONAL SELLING, AND SALES PROMOTION ARE THE DOMINANT COMMUNICATION SOURCES AND CAN LEAD TO PURCHASE WITHOUT “OBJECTIVE, SCIENTIFIC AUTHORITY”.
OPINION LEADERSHIP AND
MARKETING ACTIONS CAN BOTH PRECLUDE THE IMPORTANCE OF PERSONAL
PERSONAL INFLUENCE
INFLUENCE AND INFLUENCE THE OCCURRENCE OF PERSINAL INFLUENCE DEPENDING ON OBJECTIVES.
ADOPTER CATEGORIES
MARKETING ACTIONS CAN BE INSTRUMENTAL IN DETERMINING WHO THE INNOVATOR WILL BE BASED ON MARKET SEGMENTATION DECISIONS.81
MOTIVATION
Motivation is the driving force within individuals that impels them to action. This driving force is produced by a state of tension as a result of unfulfilled need.
82
MODEL OF MOTIVATION PROCESS LEARNING UNFULFILLED NEED, WANTS, TENSION DESIRES
DRIVE
BEHAVIOUR
GOAL OR NEED FULFILLMENT
COGNITIVE PROCESS TENSION REDUCTION NEEDS – PRIMARY NEEDS / PHYSIOLOGICAL / INNATE / BIOGENIC SECONDARY NEEDS / PSYCHOGENIC / ACQUIRED
GOALS – GENERIC GOALS Eg. NEED TO SAVE PRODUCT SPECIFC GOALS Eg. INVESTING IN FIXED DEPOSITS
83
CLASSIFICATION OF MOTIVES
1.
PHYSIOLOGICAL V/S PSYCHOGENIC (MAY BE SIMULTANEOUSLY SATISFIED) PSYCHOGENIC OR LEARNED OR SECONDARY MOTIVES
2.
CONSCIOUS V/S UNCONSCIOUS
3.
POSITIVE V/S NEGATIVE MOTIVES
84
CONCEPTS
1.
POSITIVE MOTIVATION
2.
NEGATIVE MOTIVATION
3.
POSITIVE GOALS / APPROACH OBJECTS
4.
NEGATIVE GOAL / AVOIDACE OBJECTS
85
NATURE OF MOTIVES
1.
For any given need, there may be many goals – goals selected depend on cultural norms/ values, goal accessibility, physical capacity, past learning, individual’s self image, reference group effect.
2.
Goal may object may satisfy different needs for different people.
3.
Goal object may satisfy many needs at sametime for a person but one prepotent need e.G. Soft drink.
4.
People not aware of their needs, unlike goals especially psychogenic.
5.
New needs emerge as old are satisfied.
6.
Need & goals constantly changing due to constant interaction.
7.
Success & failure influence goals.
86
MOTIVES & MARKETING
HELPS MARKETERS TO •
IDENTIFY BASIC STRIVINGS
•
DRAW ATTENTION TO GOAL OBJECTS
•
DRAW ATTENTION TO CHOICE CRITERIA FOR EVALUATING PRODUCTS
87
MOTIVE AROUSAL
1.
PHYSIOLOGICAL
2.
EMOTIONAL
3.
COGNITIVE
4.
ENVIRONMENTAL
88
THEORIES
1.
MCGUIRE’S CLASSIFICATION
2.
DANIEL STARCH’S HUMAN MOTIVES – USED AS COPY APPEAL
3.
MURRAY’S LIST OF PSYCHOGENIC NEEDS
4.
MASLOW’S NEED HIERARCHY THEORY
5.
TRIO OF NEEDS – POWER, ACHIEVEMENT & AFFILIATION.
89
A COMPREHENSIVE CLASSIFICATION OF MAJOR MOTIVE INFLUENCES
ACTIVE
COGNITIVE PRESERVATIONS GROWTH AFFECTIVE PRESERVATION GROWTH
IVE
INTERNAL
EXTERNAL
1. CONSISTENCY
2. ATTRIBUTION
5. AUTONOMY
6. EXPLORATION
9. TENSION REDUCTION 10. EXPRESSIVE 13. ASSERTION 14. AFFILIATION
INTERNAL 3. CATEGIRIZATION 7. MATCHING 11. EGO-DEFENSIVE 15. IDENTIFICATION
EXTERNAL 4. OJECTIFICATION 8. UTILITARIAN 12. REINFORCEMENT 16. MODELING
90
MOTIVES IN ADULTS APPETITE - HUNGER
RESPECT FOR DEITY
LOVE OF OFFSPRING
SYMPATHY FOR OTHERS
HEALTH
PROTECTION OF OTHERS
SEX ATTRACTION
DOMESTICITY
PARENTAL AFFECTION
SOCIAL DISTINCTION
AMBITION
DEVOTION TO OTHERS
PLEASURE
HOSPITALITY
BODILY COMFORT
WARMTH
POSSESSION
IMITATION
APPROVAL OF OTHERS
COURTESY
GREGARIOUSNESS
PLAY- SPORT
TASTE
MANAGING OTHERS
PERSONAL APPEARANCE
COOLNESS
SAFETY
FEAR- CAUTION
CLEANLINESS
PHYSICAL ACTIVITY
REST – SLEEP
MANIPULATION
HOME COMFORT
CONSTRUCTION
ECONOMY
STYLE
CURIOSITY
HUMOR
EFFICIENCY
AMUSEMENT
COMPETITION
SHYNESS
COOPERATION
TEASING
91
MURRAY’S LIST OF PSYCHOGENIC NEEDS NEEDS ASSOCIATED WITH INANIMATE OBJECTS ACQUISITION CONSERVANCY ORDER RETENTION CONSTRUCTION NEEDS THAT REFLECT AMBITION, POWER, ACCOMPLISHMENT, AND PRESTIGE SUPERIORITY ACHIEVEMENT – RECOGNITION EXHIBITION INVIOLACY (INVIOLATE ATTITUDE) INFAVOIDANCE (TO AVOID SHAME, FAILURE, HUMILIATION, RIDICULE) NEEDS CONCERNED WITH HUMAN POWER DOMINANCE DEFERENCE SIMILANCE (SUGGESTIBLE ATTITUDE) AUTONOMY CONTRARIENCE (TO ACT DIFFERENTLY FROM OTHERS)
92
MURRAY’S LIST OF PSYCHOGENIC NEEDS (CONTD…)
SADO-MASOCHISTIC NEEDS AGGESSION ABASEMENT NEEDS CONCERNED WITH AFFECTION BETWEEN PEOPLE AFFILIATION REJECTION NURTURANCE (TO NOURISH, AID, OR PROTECT THE HELPLESS) SUCCORANCE (TO SEEK AID, PROTECTION, OR SYMPATHY) PLAY NEEDS CONCERNED WITH SOCIAL INTERCOURSE ( THE NEEDS TO ASK AND TELL) COGNIZANANCE (INQUIRING ATTITUDE) EXPOSITION (EXPOSITIVE ATTITUDE)
93
MEANS - END A MEANS –END LINKING FOR A BIKE-LOCK PURCHASE.
SAFETY
PROTECTION
STRENGTH
SECURITY
DEPENDABILITY
DURABILITY 94
MOTIVE COMBINATIONS
1.
MOTIVE LINKING
2.
MOTIVE BUNDLING
3.
MOTIVE CONFLICT BY KURT LEWIN
95
MOTIVE CONFLICTS
A) APPROACH – APPROACH CONFLICT
B) AVOIDANCE – AVOIDANCE CONFLICT
C) APPROACH – AVOIDANCE CONFLICT
96
MEASUREMENT OF MOTIVES
1.
OBSERVATION
2.
DEPTH INTERVIEWS
3.
FOCUS GROUPS
4.
PROJECTIVE TECHNIQUE
97
INVOLVEMENT
INVOLVEMENT THEORY BY HERBERT KRUGMAN CHARACTERISES THE INTENSITY OF INTEREST WITH WHICH CONSUMERS APPROACH THEIR DEALINGS IN MARKETPLACE.
98
HIGH INVOLVEMENT V/S LOW INVOLVEMENT
1.
INCREASED ATTENTION TO MENT
2.
ACTIVE SEARCH FOR INFORMATION OF ALTERNATIVE BRANDS
3.
HIGH LEVEL OR BRANDS AWARENESS
4.
CRITICALLY EVALUATES S/W OF BRANDS
5.
INTERESTED IN DIFFERENCES BETWEEN BRANDS
6.
CONSIDERABLE TIME & ENERGY IN DECISION-MAKING
99
DIAGRAM OF THE MAJOR DIMENSIONS OF INVOLVEMENT MODERATING FACTORS
• OPPORTUNITY TO PROCESS • ABILITY TO PROCESS
TS N DE E EC T AN T EC J B ON U S / O L S R A L • PE IMU TION • ST TUA • SI
INVOLVEMENT PROPERTIES
• INTENSITY • DIRECTION • PERSISTENCE
RESPONSE FACTORS
• SEARCH • INFORMATION PROCESSING • DECISION / PERSUASION
100
HIERARCHY OF EFFECTS UNDER HIGH-AND LOWINVOLVEMENT CONDITIONS
HIGH-INVOLVEMENT HIERARCHY
LOW-INVOLVEMENT HIERARCHY
COGNITION
COGNITION
ATTITUDE
BEHAVIOR
BEHAVIOR
ATTITUDE
101
BUYING BEHAVIOUR
High Involvement
Significant perceived differences between brands
COMPLEX
VARIETY SEEKING
DISSONANCE No significant perceived differences between brands
Low Involvement
HABITUAL
REDUCING
102
MARKETING IMPLICATIONS OF INVOLVEMENT
1.
HIGH INVOLVEMENT – LOW INVOLVEMENT PRODUCTS
2.
CONVERT LOW INVOLVEMENT TO HIGH INVOLVEMENT
3.
SEGMENT HIGH & LOW INVOLVEMENT CONSUMERS
103
INVOLVEMENT THEORY I.
CENTRAL & PERIPHERAL ROUTE TO PERSUASION THEORY HIGH INVOLVEMENT CENTRAL ROUTE
DEVOTE LOT OF COGNITIVE EFFORT
USE
LOW INVOLVEMENT SEEKS SYMBOLIC & PERIPHERAL CUES USE PERIPHERAL ROUTE II.
HEMISPHERAL LATERALIZATION OR SPLIT BRAIN THEORY LEFT BRAIN = COGNITIVE VERBAL PROCESSING PROCESING PRINT. RIGHT BRAIN = NONVERBAL, PICTORIAL PROCESSING PROCESSING
ACTIVE IVE
TV.
III.
ALTERNATE THEORY - BOTH SIDES OF BRAIN ARE CAPABLE OF HIGH/LOW INVOLVEMENT.
IV.
SOCIAL JUDGEMENT THEORY - INDIVIDUAL’S PROCESSING OF INFORMATION DEPENDS ON HIS INVOLVEMENT.
104
CATEGORY INVOLVEMENT
CATEGORY OF
CONDITIONS THAT OPERATE
INVOLVEMENT OR CORRESPOND TO THE
ASPECTS OF THEEXTENT OF STIMULI THAT
NATURE OF MENTAL ACTIVITY
CATEGORY OF INVOLVEMENT
ARE PEOCESSED
HIGH –
PRODUCT’S PERFORMANCE
OBJECTIVE INFROMATION
COGNITIVE
DIMENSIONS IMPORTANT
HIGH –
PRODUCT’S “IMAGE”
SYMBOLIC QUALITY, IMAGE
AFFECTIVE
DIMENSIONS IMPORTANT
DIMENSIONS
RELATIVE ENGAGEMENT OF MENTAL
LEFT/ RIGHT BRAIN
ACTIVITY
HIGH
HIGH
BRAND BELIEF
LEFT: INTENSE
FROMATION
RIGHT: MODEST
RICH IMAGERY;
LEFT: MODEST
SENSORY, HOSISTIC ,
RIGHT: INTENSE
GLOBAL ENCODING
LOW NEITHER VERY IMPORTANT MOST READILY ACCESSIBLE INVOLVEMENT
LOW
SHALLOW, SPARE
LEFT: MARGINAL
PRODUCT FEATURE
BELIEF FORMATION
SHALLOW IMAGE
AND SURFACE-LEVEL,
RIGHT: MARGINAL
GENERAL IMAGE
105
BRAND LOYALTY
1. DEFINED IN OF ATTITUDE & NOT BEHAVIOUR
2. BRAND LOYALTY NOT LINKED TO PERCEIVED DIFFERENCES
106
BRAND LOYALTY AND BRAND DISCRIMINATION
HIGH
HIGH
BRAND LOYALTY
I. MEN’S COLOGNE COLA DRINKS
II.
BRAND DISCRIMINATION
LOW
FAST – FOOD RESTAURANTS
GASOLINE
COFFEEE POWER TOOLS
MOTOR OIL COLOR TV III.
IV.
LIGHT BULBS DISPOSABLE RAZORS
HEADACHE REMEDIES
LOW
SHAVING CREAM COUGH REMEDIES
107
GENERAL INCONGRUITY ADAPTATION LEVEL(GIAL) OR OPTIMUM STIMULATION LEVEL(OSL) By streufert & driver • A person derives stimulation from environment • Extent of stimulation depends on amount of incongruity or disparity between stored knowledge & new information. • Each consumer desires different levels of incongruity / stimulation called gial / osl. • > Or < gial / osl will be uncomfortable & behaviour designed to return to optimum (not minimum) • Type of behaviour influenced by magnitude & direction of difference between present levels of environmental stimulation & gial / osl.
108
DIAGRAM A DIAGRAM BASED ON STREUFERT AND DRIVER’S THEORY OF THE RELATIONSHIP BETWEEN OPTIMUM STUMULATION AND AFFECT.
AFFECT (LIKING)
POSITIVE LEVELS
ZERO
NEGATIVE LEVELS
ZONE 1
ZONE 2
ZONE 3
GIAL (OPTIMUM) ENVIRONMENTAL STIMULATION (INCONGRUITY)
109
PERSONALITY
Personality is inner psychological traits / characteristics that both determine & reflect how a person responds to his or her environment. Although behaviour may change due to circumstances, there is tendency to behave in consistent fashion.
110
PERSONALITY TRAITS
1. INNOVATIVENESS 2. DOGMATISM 3. SUSCEPTIBILITY TO INTERPERSONAL INFLUENCE 4. ETHNOCENTRISM 5. MATERIALISM 6. INNER DIRECTED 7. OSL 8. VARIETY SEEKING 9. VISUALIZERS V/S VERBALIZERS
111
MEASURING PERSONALITY
1.
RATING METHOD
2.
SITUATIONAL TEST
3.
PROJECTIVE TECHNIQUE
4.
INVENTORY SCHEMES – USED BY MARKETERS INCLUDE EDWARD, PERSONAL PREFERENCES SCHEDULE, GORDON PERSONAL PROFILE, CALIFORNIA PERSONALITY INVENTORY, MINNESOTA MULTIPHASIC PERSONALITY INVENTORY. 112
PERSONALITY THEORIES
1.
SIGMUND FREUD’S PSYCHOANALYTICAL PERSONALITY THEORY – ID, EGO, SUPEREGO.
2.
JUNGIAN PERSONALITY TYPES – MARKETERS USE MYERS BRIGGS TYPE INDICATORS.
3.
SOCIAL THEORIES – KAREN HORNEY’S CAD THEORY & INSTRUMENT.
4.
TRAIT THEORY & INSTRUMENTS
113
PSYCHOANALYTICAL PERSONALITY THEORY Every individual’s personality is a product of struggle among 3 interacting forces – id, ego, superego. • Id – strong inborn drives – sex & agrression & operates on pleasure principle & at unconscions level. • Ego – operates on reality principle & helps cope with external environment. • Super ego – consists of moral part of individual’s psychoanalytic structure through internalizing values of society.
Defense mechanisms like repression, projection & identification To deal with unresolved conflict between the 3 components of Personality. 114
JUNGIAN PERSONALITY TYPES Sensing –thinking (st) •
Rational in decision making
•
Logical and empirical in viewpoint
•
Makes decisions following an “objective” orientation.
•
Heavily weighs economic considerations – most price sensitive.
•
Will extend considerable effort to search for decision-making information.
•
Risk avoider
•
Materialism reflects personal or private motives (i.E. Identifies with material objects or “things”)
•
Short- time horizon in making decisions
Sensing – feeling (sf) •
Emprical viewpoint
•
Propelled by personal values rather than logic
•
Makes decisions following a –”subjective” orientation
•
Likely to consider others when making a decision
•
Shares risk with others
•
Materialism reflects how objects will impact on others (i,.E. Status conscious)
•
Short –time horizon in making decisions.
115
JUNGIAN PERSONALITY TYPES (CONTD…)
INTUITING –THINKING (NT) •
TAKES A BROAD VIEW OF PERSONAL SITUATION OR WORLD
•
RELIES HEAVILY ON IMAGINATION YET USES LOGIC IN APPROACHING DECISIONS.
•
IMAGINE’S WIDER RANGE OF OPTIONS IN MAKING A DECISION.
•
WEIGHS OPTIONS MENTALLY.
•
LONG-TIME HORIZON IN MAKING DECISIONS.
INTUITING –FEELING (NF) •
TAKES A BROAD VIEW OF PERSONAL SITUATION OR WORLD.
•
IMAGINES A WIDE RANGE OF OPTIONS IN MAKING A DECISION.
•
HIGHLY “PEOPLE ORIENTED” – LIKELY TO CONSIDER OTHERS’ VIEWS.
•
MAKES DECISIONS FOLLOWING A SUBJECTIVE ORIENTATION.
•
LEAST PRICE SENSITIVE
•
RISK SEEKING (VENTURESOME AND NEVELTY SEEKING)
•
INDEFINITE TIME HORIZONE IN MAKING DECISIONS.
116
KAREN HORNEY’S 3 PERSONALITY GROUPS
A) COMPLIANT INDIVIDUALS (DESIRE TO BELONG, LOVED)
B) AGGRESSIVE INDIVIDUALS (DESIRE TO EXCEL)
C) DETACHED INDIVIDUALS (INDEPENDENT)
117
USE OF PERSONALITY
A) BRAND PERSONIFICATION
B)
PRODUCTS / SERVICES HAVE GENDERS
C)
COLOURS & PERSONALITY TRAITS
118
SELF CONCEPT (SELF IMAGE)
1. ACTUAL SELF
2. IDEAL SELF
3. SOCIAL SELF
4. IDEAL SOCIAL SELF
119
SELF CONCEPT AND MARKETING
1. PRODUCTS SERVE AS SOCIAL SYMBOLS TO MAINTAIN / ENHANCE SELF CONCEPT
2. SELF IMAGE IMPORTANT PREDICTOR OF BRAND PREFERENCES
3. THERE HAS TO BE RELATION BETWEEN SELF CONCEPT & BRAND IMAGE
4. DIFFERENT SELFS FOR DIFFERENT PRODUCTS
120
PERCEPTION
Perception is an individualsed process by which an individual gets selectively exposed, recognizes, selects, organises & interprets stimuli into a meaningful & coherent picture. Perception is subjective individualized process based on own needs, values & expectation different from objective reality.
121
INFORMATION PROCESSING FRAMEWORK CONSUMER CHARACTERISTICS
SITUATIONAL CHARACTERISTICS
EXECUTIVE SYSTEM
INTERNAL PROCESS STIMULI 1. 3.
E SUR ON O P EX ENTI ATT
ACQUISITION
SENSATIONS
INFORMATION
PERCEPTUAL ENCODING
INTEGRATION
OUTCOMES
RY SO ES N S E 2. S OCES PR
MEMORY
122
KEY
I.
STIMULI - EXTERNAL OR INTERNAL
II.
PERCEPTUAL SELECTION a) SELECTIVE EXPOSURE b) SELECTIVE ATTENTION
III. PERCEPTUAL ENCODING / ORGANIZING IV. PERCEPTUAL INTERPRETATION
123
SELECTIVE EXPOSURE A) absolute threshold i)
lowest level at which individual experiences sensation
ii)
absolute threshold increases due to bland environment & Adaptation.
B) differentiation threshold or j.N.D. - Ernst weber The minimal difference that can be detected between 2 Stimuli, is relative to intensity of 1st stimulus. S = k
ie.
S = k . s
S • Applicable to any stimuli • Marketers use for both (-)ve & (+)ve changes
124
SUBLIMINAL PERCEPTION
People are stimulated because level of conscious awareness. This is called subliminal perception. Thus,
awareness threshold
Subliminal perception
Absolute threshold 125
SELECTIVE ATTENTION
1. THROUGH ACTIVE SEARCH OR IVE RECEPTION 2. VOLUNTARY OR INVOLUNTARY ATTENTION 3. ATTENTION SPAN LTD. 4. HAPPENS DUE TO I.
STIMULUS FACTORS - SIZE, INTENSITY, NATURE, MOTION, CONTRAST, NOVELTY, FAMILIARITY, POSITION.
II. INDIVIDUAL FACTORS - NEEDS, PREVIOUS EXPERIENCE, VALUES, INTEREST, PRECONDITIONED MINDSET, EXPECTATIONS SOMETIMES MARKETERS USE LACK OF CONTRAST TO AVOID SELECTIVE EXPOSURE.
126
PERCEPTION ORGANISATION / ENCODING
Is a highly individual process of asg mental symbols (words, images) so as to assign meaning to sensations. This is based on individual’s ability, learning, motives, situation, opportunity to process, attitudes. FEATURE ANALYSIS (GESTALT PSYCHOLOGY) A) FIGURE & GROUND B) GROUPING & CATEGORIZATION C) CLOSURE (ZEIGERNIK EFFECT) D) PROXIMITY IN TIME & SPACE
127
PERCEPTUAL INTERPRETATION Is the synthesis stage 1.Selective distortion - higher for ambiguous stimuli (A tendency to interpret information in ways which reinforce existing attitudes or beliefs. In communication research, the preferred term is selective exposure) A) stereotyping B) irrelevant cues - price
quality
C) first impression D) halo effect 2. Selective retention a) repetition B) simple C) pictorial D) interesting 3. Perceptual defence – strong reasoning, source credibility 4. Perceptual blocking – avoid intense fear
128
PERCEPTIONS & MARKETING IMPLICATIONS PRODUCT 1.
INFORMATION PROCESSING DEPENDS ON COGNITIVE ABILITY & COMPLEXITY OF INFORMATION.
2.
PAST EXPERIENCE WITH PRODUCT CATEGORY INCREASES COGNITIVE ABILITY.
3.
INFORMATION OVERLOAD – LEARNING TO USE SIMPLE RULE OF THUMB.
4.
IRRELEVANT CUES – EXTRINSIC / SURROGATE
5.
INFERENTIAL BELIEFS – E.G. PRESERVATIVES IN MILK BECAUSE ALL PACKAGED GOODS = PRESERVATIVES. 129
PERCEPTIONS & MARKETING IMPLICATIONS PRICE 1.
REFERENCE PRICING
2.
PSYCHOLOGICAL PRICE BARRIER
3.
PRICE = QUALITY WHEN UNKNOWN BRAND & NO EXPERIENCE
STORE IMAGE – BRAND IMAGE COMPATIBILITY
MENTS 1.
SUBLIMINAL ADVERTISING
2.
SEX IN ADVERTISING – PERCEIVED LOW QUALITY PRODUCT
3.
USE OF MODELS SIMILAR TO PERSON 130
LEARNING
LEARNING IS A PROCESS OF ACQUIRING PURCHASE AND CONSUMPTION KNOWLEDGE, EXPERIENCE & BELIEFS THAT AN INDIVIDUAL CAN APPLY TO FUTURE RELATED BEHAVIOUR. LEARNING IS A CONTINUOUSLY EVOLVING PROCESS DUE TO NEWLY ACQUIRED KNOWLEDGE OR ACTUAL EXPERIENCE. LEARNING HAPPENS INTENTIONALLY OR INCIDENTALLY.
131
TYPES OF LEARNING
1. PHYSICAL BEHAVIOUR - Eg. EXPIRY DATE 2. SYMBOLIC LEARNING - SIGNS, BRAND NAMES, SLOGANS, COLOURS 3. COGNITIVE LEARNING - Eg. SMALL CARS GOOD 4. AFFECTIVE LEARNING - LIKING / DISLIKING DUE TO PRODUCT / BRAND MEETING WANTS / GOALS.
132
BASIC ELEMENTS FOR LEARNING TO HAPPEN
1.
MOTIVE - CREATES DRIVE
2.
CUE – PROVIDES DIRECTION TO MOTIVATED ACTIVITY
3.
RESPONSE – DEPENDS ON COGNITION & PREVIOUS LEARNING
4.
REINFORCEMENT – INCREASES LIKELIHOOD OF SPECIFIC RESPONSE OCCURING AGAIN.
133
LEARNING THEORIES CLASSIFICATION LEARNING THEORIES
CONNECTIONIST
CLASSICAL CONDITIONING
COGNITIVE
INSTRUMENTAL CONDITIONING
134
LEARNING THEORIES I.
Behavioural learning
A) Classical conditioning (respondent conditioning) by ivan pavlov, russian psychologist [ (s-r) theory believe that observable response to specific stimuli signal learning has taken place ].
B) Instrumental conditioning (operant conditioning) - by b.F. Skinner (american psychologist) [ (r-s) reinforcement to response decides on stimulus that will be selected.
Ii. Cognitive learning theory - use of mental process without repetition or reinforcement.
135
LEARNING THEORIES
III.
BEHAVIOUR MODIFICATION PERSPECTIVE – SET OF INTERVENTION TECHNIQUES DESIGNED TO INFLUENCE BEHAVIOUR OF INDIVIDUALS. INCLUDES C.C. & I.C.
A)
SHAPING – REINFORCING SUCCESSIVELY CLOSER APPROXIMATION TO DESIRED BEHAVIOUR. CONTINUOUS V/S PARTIAL
B)
MODELING
C)
STIMULUS GENERALIZATION-me too products succeed
D)
DISCRIMINATION LEARNING
E)
ECOLOGICAL MODIFICATION 136
CLASSICAL CONDITIONING CONCEPTS
US
UR
CS
I. REPETITION II. STIMULUS GENERALISATION - PRODUCT LINE EXTENSIONS, BRAND EXTENSIONS, ME-TOOS, LICENSING III. STIMULUS DISCRIMINATION 137
LEARNING CURVE
AMOUNT LEARNED
NO. OF PRACTICE TRIALS 1.
RATE OF LEARNING VERY RAPID IN INITIAL STAGES. BUT AS AMOUNT LEARNED ACCUMALATES, RATE OF ADDITIONAL LEARNING PER TRIAL DECREASES.
2.
MENT REPETITIONS LEAD TO BOREDOM & IN ATTENTION BUT IF NOT REPEATED, FORGETTING.
3.
DISTRIBUTED PRACTICE BETTER THAN MASSED PRACTICE.
4.
EXTINCTION – RESTISTANCE TO EXTINCTION
138
REPRESENTATION OF MEMORY SYSTEM MAINTENANCE REHEARSAL
SENSORY MEMORY
SHORT-TERM MEMORY
LONG-TERM MEMORY
ELABORATIVE REHEARSAL
FORGOTTEN MATERIAL
139
CHARACTERISTICS OF MEMORY SYSTEMS MEMORY SYSTEM
DURATIONCAPACITY TYPE OF CODING
TYPE OF CODING
MAJOR FORGETTING MECHANISM
SENSORY MEMORY
FRACTION OF A
ALL THAT PERCEPTUAL
QUITE DIRECT
SECOND
SENSORS CAN DELIVER
REPRESENTATION
DECAY
OF REALITY
SHORT –TERM
LESS THAN ONE
APPROXIMATELY SEVEN
INDIRECT -
DECAY
MEMORY
MINUTE
ITEMS
CHUNKING
LONG-TERM
UP TO MANY
ALMOST UNLIMITED
INDIRECT - INTEREFERENCE
MEMORY
YEARS
CLUSTERING VIA MEANINGFULNESS
140
INFORMATION PROCESSING & MEMORY I.
SELECTIVE EXPOSURE
II.
ROLE OF REHEARSAL SCHEMA IS TOTAL PACKAGE OF ASSOCIATIONS BROUGHT TO MIND WHEN CUE IS ACTIVATED.
A)
MAINTENANCE REHEARSAL
SHORT TERM MEMORY
B)
ELABORATE REHEARSAL THROUGH SYNTHESIS (SCHEMA)
III.
INFORMATION STORED SENMANTICALLY (CONCEPTS) & EPISODICALLY, PROCEDURALLY (E.G. CHECK PRICE BEFORE BUYING) & VISUALLY.
IV.
RETRIEVAL DEPENDS ON THOROUGHNOUS OF LEARNING & CONTEXT OF SITUATION. 141
INFORMATION PROCESSING & MEMORY (CONTD…) V.
RETRIEVAL DIFFICULT WHEN SIMILAR DUE TO
RETROACTIVE INHIBITION
PROACTIVE INHIBITION
NEW LEARNING
OLD LEARNING
INTERFERES WITH
INTERFERES WITH
ING OLD
ING NEW
MATERIAL
MATERIAL 142
ATTITUDES
An attitude is how (+)ve or (-)ve, favourable or unfavourable or pro or con a person feels towards an object. Attitudes are learned predispositions to respond to an object or class of objects in a consistently favourable or unfavourable way. Attitudes are not directly observable but must be inferred from what people say or what they do.
143
CHARACTERISTICS OF ATTITUDES
1. Attitude have object - product, brand, etc. 2. Attitudes are learned predisposition - direct experience or information or cognitive process. 3. Generally - attitudes behaviour consistency - with exceptions 4. ATTITUDES OCCUR WITHIN SITUATION - mcdonalds SNACK V/S DINNER 5. Attitudes have direction, intensity & conviction (confidence of expression) affects attitude change. 6. Attitudes have structure - internal consistency & inter attitudinal centrality. Centre - values & self-concept. 7. Attitudes being learned, become stronger, longer they are held. 8. Attitudes are generalizable - (-)ve attitudes towards all extensions of brand. 9. Only 2-3 important beliefs about product dominate in formation of attitude. 144
FUNCTIONS OF ATTITUDE
A)
ADJUSTMENT OR UTILITARIAN FUNCTION – POSITIVE ATTITUDE TORWARDS NEED SATISFYING OBJECT.
B)
EGO-DEFENSIVE FUNCTION – TO PROJECT SELF-IMAGE
C)
VALUE-EXPRESSIVE FUNCTION – SELF-EXPRESSION
D)
KNOWLEDGE FUNCTION – NEED TO KNOW
145
SOURCES OF ATTITUDE DEVELOPMENT
A)
PERSONAL EXPERIENCE
B)
GROUP ASSOCIATIONS
C)
INFLUENTIAL OTHERS
146
SIMPLE DIAGRAM INTERRELATIONSHIP
SOURCES OF IFORMATION AND INFLUENCE 1.
PERSONALITY / SELF-CONCEPT
OTHER BELIEFS AND ATTITUDES
DIRECT EXP.
2. GROUPS (SOCIAL WORK, FAMILY, CULTURE, ETC. 3. MASS MEDIA
PERCEPTION OF INFORMATION ABOUT PRODUCT OR BRAND
BELIEFS ABOUT PRODUCT OR BRAND IMPORTANCE OF BELIEFS ABOUT PRODUCT ATTRIBUTES
GENERAL ATTITUDE TOWARD PRODUCT OR BRAND
4. WITH INFLUENTIAL OTHERS
NEED STRUCTURE
VALUE SYSTEM
147
ATTITUDE THEORIES & MODELS
HUMAN MIND STRIVES TO MAINTAIN HARMONY OR CONSISTENCY AMONG CURRENTLY PERCEIVED ATTITUDES. IF INCONSISTENCY PERCEIVED, MENTAL TENSION DEVELOPS TO RETURN STRUCTURE TO CONSISTENT STATE.
A)
CONGRUITY THEORY
B)
BALANCE THEORY – FRITZ HEIDER
C)
COGNITIVE DISSONANCE THEORY
148
CONGRUITY THEORY +3
U2 GROUP
+2
U2 GROUP
+2
+1
POSITIVE STATEMENT
0 -1
+3
ELECTRIC GUITAR
+1
ELECTRIC GUITAR
0 -1
-2
-2
-3
-3 (a)
RESOLUTION
(b)
STRONG ATTITUDE EXERTS GREATER PULL ON WEAKER ATTITUDE.
149
BALANCE THEORY
“|”
DON’T LIKE ( - )
LIKE (+)
“LARGE, LUXURIOUS CARS”
“ENERGY-WASTING PRODUCTS” ARE ( + )
RESOLUTION THROUGH RATIONALISATION
150
COGNITIVE DISSONANCE THEORY – LEON FESTINGER A)
LOGICAL INCONSISTENCY BETWEEN 2 THOUGHTS
B)
LOGICAL INCONSISTENCY BETWEEN ATTITIDE & BEHAVIOUR
C)
LOGICAL INCONSISTENCY BETWEEN 2 BEHAVIOURS.
D)
STRONGLY HELD EXPECTATION IS DISCONFIRMED
E)
PRE-PURCHASE, BRAND HAS BOTH (+) & (-) CHARACTERISTICS
F)
POST-PURCHASE DISSONANCE
COGNITIVE DISSONANCE ARISES ONLY IF IT IS PERCEIVED.
STRATEGICS TO REDUCE COGNITIVE DISSONANCE – E.G. ANY T.V. BREAKDOWN. A)
RATIONALISATION
B)
SEEKING INFORMATION
C)
CHANGING OPINION
151
MULTIATTRIBUTE MODELS
A.
TRICOMPONENT ATTITUDE MODEL
N IO T NA CO
AFFECT
I COGNIT
ON
152
FISHBEIN’S ATTITUDE TOWARDS OBJECT MODEL n A0 = biei i =1 A0 = person’s overall attitude towards object bi = strength of belief that the object has attribute i ei = evaluation or intensity of feelings (liking or disliking) towards attribute for that person. Salient attributes - < 9 Limitation – attitude towards object (brand) may vary depending on situation -
attitude towards object & attitude towards behaviour is different
-
Others perceptions not considered
153
FISHBEIN’S ATTITUDE TOWARD BEHAVIOUR n
ATTITUDE (BEHAVIOUR) = A0 =
biei i =1
Ab = OVERALL ATTITUDE OF INDIVIDUAL TOWARDS PERFORMING SPECIFIC BEHAVIOUR n = NUMBER OF RELEVANT BEHAVIOURAL BELIEFS bi = PERSON’S BELIEF THAT PERFORMING THAT BEHAVIOUR RESULTS IN CONSEQUENCE ei = PERSON’S EVALUATION OF CONSEQUENCE i
154
ATTITUDE MODEL FISHBEIN’S THEORY OF REASONED ACTION MODEL Beliefs that the Behavior leads to Certain outcomes Attitude toward the behavior Evaluation of the outcomes
Intention
Behavior
Beliefs that specific Referents think I Should or should not Perform the behavior
Motivation to comply with the Specific referents
Subjective norm 155
FISHBEIN’S THE REASONED ACTION MODEL
B BI = W1(AB) + W2 (SN) WHERE B = THE PERSON’S ACTUAL BEHAVIOUR, WHICH IS APPROXIMATELY EQUAL TO BI BI = HIS INTENTION TO BEHAVE IN A SPECIFIC MANNER AB = HIS ATTITUDE TOWARD PERFORMING THAT BEHAVIOR SN = THE SUBJECTIVE NORM REGARDING THIS BEHAVIOR W1 , W2 = WEIGHTS REPRESENTING THE RELATIVE INFLUENCE
156
FISHBEIN’S THE REASONED ACTION MODEL (CONTD…) THE SUBJECTIVE NORM COMPONENT OF THE BEHAVIORAL INTENTIONS MODEL CAN BE EXPRESSED AS FOLLOWS: K
SN = bi m i i=1
WHERE SN = THE INDIVIDUAL’S SUBJECTIVE NORM REGARDING THE SPECIFIC BEHAVIOR bi = HIS NORMATIVE BELIEF THAT REFERENCE GROUP OR PERSON i THINKS HE SHOULD OR SHOULD NOT PERFORM THE BEHAVIOR m i = HIS MOTIVATION TO COMPLY WITH THE THOUGHTS OF REFERENT i k = THE NUMBER OF RELEVANT REFERENTS
157
ATTITUDE CHANGE - STRATEGIES
Varies for high involvement and low involvement product. Elaboration likelihood model states when consumer’s motivation or ability to assess attitude object is high, he will use central route to processing. Then marketers should use central route to forming & changing attitudes. If not, peripheral route (background, celebrity, drama, humour).
158
NOTE
•
It is much easier to change intensity of attitude than direction.
•
Attitude strength depends on strength of beliefs & degree of involvement.
•
Strong beliefs thru personal experience & information over period of time.
•
High involvement consumers have low latitude of acceptance.
•
It is easier to change beliefs than evaluations because latter is based on consumer’s values, self-concept.
159
ATTITUDE CHANGE - STRATEGIES
For low involvement product • Peripheral cues (background, celebrity, drama, humour) • Link product to involving issue – children’s concentration- bourvita • LINK PRODUCT TO INVOLVING PERSONAL SITUATION - eg. Embarrasment – itch guard/ yellow teeth? • Develop high involvement ads • ASSOCIATE PRODUCT WITH IMPORTANT CAUSE – e.G. P&g sanitary napkins
160
ATTITUDE CHANGE STRATEGIES FOR HIGH INVOLVEMENT PRODUCT ALTERATING COMPONENTS OF BEHAVIOUR INTENTIONS MODEL (REASONED ACTION). a) CHANGE BELIEFS ABOUT CONSEQUENCES OF BEHAVIOUR (bi) E.g. BENEFITS. b) CHANGE EVALUATIONS ABOUT CONSEQUENCES OF BEHAVIOUR (ei). c) ADD EXTRA BENEFIT / ATTRIBUTE (bici). d) CHANGE OVERALL RATING OF BRAND (Ao) - E.g. LARGEST SELLING BRAND. e) CHANGE EXISTING NORMATIVE BELIEFS - E.g. SHOWING PRODUCT BEING APPROVED BY OTHERS. 161
ATTITUDE CHANGE STRATEGIES
FOR HIGH INVOLVEMENT PRODUCT f) CHANGE MOTIVATION TO COMPLY WITH OTHERS - E.g. ADS STRESSING INDIVIDUALITY. g) INTRODUCE NEW NORMATIVE COMPONENTS - E.g. SHOWING SOMEONE ELSE AS IMPORTANT. h) CHANGING BELIEFS ABOUT COMPETITOR’S BRANDS.
162
COMMUNICATION AS A TOOL TO ATTITUDE CHANGE
I.
SOURCE FACTORS -
A)
PERCEIVED CREDIBILITY OF SOURCE( TRUSTWORTHY, KNOWLEDGEABLE, LIKEABLE, STATUS/ PRESTIGE, PHYSICAL TRAITS).
B)
ATTITUDE OF COMMUNICATOR
C)
SIMILARITY WITH AUDIENCE ATTITUDE.
HIGHLY CREDIBLE SOURCE GENERATES CHANGE AS IT BLOCKS COUNTERARGUMENTS. ESPECIALLY IN HIGHLY DISCREPANT MESSAGES
163
COMMUNICATION
II.
Messages factors
A)
Message sidedness – two sided messages prevent strong counterargument generation. More persuasive for better educated audiences.
B)
Message order – most important message (climax, anticlimax or pyramidal) also pro-con or con-pro? Recency or primacy effect – (no conclusive research)
C)
Conclusion drawing – especially in low – involvement products.
D)
Repetition – increases positive feelings provided soft-sell. But beyond point of time, message wearout.
164
COMMUNICATION (CONTD…)
E)
Message appeals – i) moderate fear, use of celebrity, fear of social disapproval, practical steps effective.
Ii) participation
iii) humour- effective only if consumer has positive attitudes.
165
COMMUNICATION (CONTD…)
IV)
EMOTIONAL V/S RATIONAL APPEALS DEPENDS ON UNDERLYING MOTIVES, INVOLVEMENT & TYPE OF PROCESSING (CENTRAL V/S PERIPHERAL)
V)
COMPARATIVE APPEALS – CAN BE PERCEIVED AS OFFENSIVE, LEAD TO MORE COUNTERARGUMENTS (BOOMERING EFFECT). NO EVIDENCE OF EFFECTIVENESS IN BRAND AWARENESS INCREASE. EFFECTIVE IF NOT BY BRAND LEADER.
F)
MESSAGE CODES – VERBAL CODES (USE WORDS HIGHER IN EMOTION). NON-VERBAL CODES (FACIAL EXPESSIONS, GESTURES, POSTURE, DRESS). PARALINGUISTIC CODES – VOICE QUALITY, VOCALIZATIONS.
166
COMMUNICATION (CONTD…)
III) RECEIVER FACTORS :
1)
PERSONALITY TRAITS – SELF-ESTEEM, RICH IMAGERY (FANTASY) ARE MORE PERSUABLE.
2)
MOOD
3)
BELIEF TYPES – CENTRAL BELIEF (FREEDOM) DERIVED BELIEFS, CENTRAL FREE BELIEFS. CENTRAL FREE BELIEFS ARE EASIEST TO CHANGE.
167
CONSUMER DECISION-MAKING MODELS
1. ECONOMIC MAN - RATIONAL DECISIONS. BUT RARELY ENOUGH INFORMATION INVOLVEMENT OR MOTIVATION OR ABILITY. SATISFYCING DECISION RATHER THAN MAXIMIZING. 2. IVE MAN - REFLEXIVE TO MARKETER’S ACTIONS. MARKETERS USE AIDA. 3. COGNITIVE MAN - PROBLEM SOLVER & THINKER, INFORMATION PROCESSING, SUFFICIENT INFORMATION TO ENABLE ADEQUATE DECISION. SHORT CUT DECISION RULES (HEURISTICS) TO PREVENT INFORMATION OVERLOAD. 4. EMOTIONAL MAN - EMOTIONALLY DRIVEN PURCHASES OR IMPULSE. EMOTIONAL OR FEELING ORIENTED AD. 168
STAGES IN DECISION-MAKING
•
NEED RECOGNITION – STIMULI CAN BE INTERNAL OR EXTERNAL
•
PREPURCHASE INFORMATION SEARCH FOR CRITERIA AND BRANDS (DEPENDS ON LEVEL OF INVOLVEMENT).
•
EVALUATION OF ALTERNATIVES
•
PURCHASE DECISION (TRIAL & ADOPTION)
•
POST-PURCHASE BEHAVIOUR
169
CHARACTERISTICS E)
CHARACTERISTICS CHARACTERISTICS OF CONSUMER PROBLEM – SOLVING APPROACHES ROUTINE PROBLEM SOLVING
LIMITED PROBLEM SOLVING
EXTENSIVE PROBLEM SOLVING
PURCHASE INVOLVEMENT LEVEL
LOW
MEDIUM
HIGH
PROBLEM RECOGNITION
AUTOMATIC
SEMIAUTOMATIC
COMPLEX
INFORMATION SEARCH AND EVALUATION
MINIMAL
LIMITED
EXTENSIVE
PURCHASING ORIENTATION
CONVENIENCE
MIXED
SHOPPING
POSTPURCHASE PROCESSES
VERY LIMITED
LIMITED
COMPLEX
HABIT BRAND LOYALTY
INERTIA TO REPURCHASE BRAND SWITCHING IF DISSATISFIED
LOYALTY IF SATISFIED COMPLAINT IF DISSATISFIED
NOTE: SOME PURCHASES OCCUR AS A RESULT OF APPROACHES OTHER THAN A DECISION PROCESS. E.G. GROUP CONFORMITY, SUPERFICIAL BASIS, IMPULSE, INTERLOCKED PURCHASES ETC. 170
PROBLEM RECOGNITION
1)
CAN BE DUE TO INTERNAL OR EXTERNAL STIMULI.
2)
MOTIVATION TO RESOLVE PROBLEM DEPENDS ON 2 FACTORS – MAGNITUDE OF DISCREPANY BETWEEN DESIRED (DS) & ACTUAL STATES (AS) & IMPORTANCE OF PROBLEM.
3)
SOME CONSUMERS & PRODUCTS ARE AS OR DS TYPES. E.G. BULBS V/S MUSIC SYSTEM.
171
THE CONSUMER PROBLEM RECOGNITION PROCESS
FACTORS AFFECTING THE DESIRED STATEFFA
• REFERENCE GROUPS • NOVELTY • THINKING
FACTORS AFFECTING EITHER THE DESIRED OR ACTUAL STATE
• FINANCIAL CONSIDERATIONS • PREVIOUS DECISIONS • FAMILY CHARACTERISTICS
FACTORS USUALLY AFFECTING THE ACTUAL STATE
• ASSORTMENT DEFICIENCY • AROUSAL OF NEEDS • POSTPURCHASE EVALUATION
• CULTURE / SOCIAL CLASS • INDIVIDUAL DEVELOPMENT • CURRENT SITUATION • MARKETING EFFORTS
172
TYPES OF PROBLEM RECOGNITION
TYPES OF PROBLEM RECOGNITION IMMEDIACY OF SOLUTION EXPECTANCY OF PROBLEM OCCURRENCE OF PROBLEM EXPECTED OCCURRENCE OF PROBLEM UNEXPECTED
IMMEDIATE SOLUTION REQUIRED
IMMEDIATE SOLUTION NOT REQUIRED
ROUTINE
PLANNING EMERGENCY
EVOLVING
173
MARKETING IMPLICATIONS OF PROBLEM RECOGNITION
ACTIVATING PROBLEM RECOGNITIONTHROUGH INFLUENCING DESIRED STATE, PERCEPTIONS OF ACTUAL STATE, INFLUENCING TIMING OF PROBLEM RECOGNITION.
174
INFORMATION SEARCH PROCESS
THE TERM “SEARCH” REFERS TO MENTAL AS WELL AS PHYSICAL INFORMATION – SEEKING AND PROCESSING ACTIVITIES WHICH ONE ENGAGES IN TO FACILITATE DECISION MAKING REGARDING SOME GOAL – OBJECT IN THE MARKETPLACE. CONSEQUENTLY, SEARCH MAY BE UNDERTAKEN IN ORDER TO FIND OUT ABOUT PRODUCTS, PRICES, STORES, AND SO ON, RELATED TO THE PRODUCT. SEARCH MAY BE CATEGORIZED AS PREPURCHASE OR ONGOING (BASED ON THE PURPOSE OF SEARCH) AND AS INTERNAL OR EXTERNAL (BASED ON ITS SOURCE).
THE AMOUNT OF EXTERNAL SEARCH VARIES ACROSS INDIVIDUALS & DIFFERENT SITUATIONS & DEPENDS ALSO ON COST/ BENEFIT.
175
DETERMINANTS OF EXTENTOF EXTERNAL INFORMAL SEARCH
1)
MARKET ENVIRONMENT
2)
SITUATIONAL VARIABLES
3)
POTENTIAL PAYOFF / PRODUCT IMPORTANCE
4)
KNOWLEDGE & EXPERIENCE
5)
RETAIL VARIABLES
6)
INDIVIDUAL DIFFERENCES 176
INFORMATION SEARCH SOURCES
PERSONAL SOURCES – FAMILY, FRIENDS, NEIGHBOURS, ACQUAINTANCES COMMERCIAL – ADVERTISING, SALESPERSONS, DEALERS, PACKAGING, DISPLAYS. PUBLIC SOURCES – PUBLICITY, CONSUMER RATING ORGANISATIONS, REVIEWS. EXPERIENTIAL SOURCES – HANDLING, EXAMING, USING PRODUCT.
COMMERCIAL SOURCE – INFORMATION FUNCTION PERSONAL SOURCE – LEGITIMITING AND / OR EVALUATION FUNCTION.
177
PERCEIVED RISK
1.
FUNCTIONAL
2.
PHYSICAL
3.
FINANCIAL
4.
SOCIAL
5.
PSYCHOLOGICAL
6.
TIME
178
HOW CONSUMERS HANDLE RISK
1.
INFORMATION SEARCH
2.
BRAND LOYALTY
3.
WELL-KNOWN BRAND
4.
ENDORSED BRAND
5.
EXTRINSIC CUES – EXPENSIVE
6.
SEEKING ASSURANCE THROUGH WARRANTIES / GUARANTEES
179
RESULT OF SEARCH & EVALUATION
TOTAL SET
AWARENESS SET
CONSIDERATION SET
CHOICE SET
DECISION
180
EVALUATION OF ALTERNATIVES
•
TWO BROAD APPROACHES – BRAND PROCESSING & ATTRIBUTE PROCESSING. GENERALLY CHOICE BY PROCESSING ATTRIBUTES(A) STRATEGY IN EARLY STAGES OF DECISION PROCESS & B IN LATER STAGES.
181
EVALUATION OF ALTERNATIVES
1.
CONSUMER CONSIDERS VARIOUS PRODUCT ATTRIBUTES
2.
ASSIGNS IMPORTANCE WEIGHTS TO ATTRIBUTES
3.
HAS A SET OF BRAND BELIEFS ABOUT WHERE EACH BRAND STANDS ON EACH ATTRIBUTE (BRAND IMAGE)
4.
CONSUMER ARRIVES AT ATTITUDES (JUDGEMENT, PREFERENCES) TOWARDS BRAND ALTERNATIVES THROUGH SOME EVALUATION PROCEDURE.
182
SOME ALTERNATIVE DECISION PROCESSES USED BY CONSUMERS TO EVALUATE BRANDS •
COMPENSATORY MODELS
A. EXPECTANCY VALUE MODEL B. IDEAL BRAND MODEL •
NON- COMPENSATORY MODELS
A. CONJUNCTIVE MODEL B. DISJUNCTIVE MODEL C. LEXICOGRAPHIC MODEL D. DETERMINANCE MODEL
183
MARKETING IMPLICATIONS
1.
DETERMINING SOURCES OF INFORMATION
2.
DETERMINING SOURCE INFLUENCE
3.
INFLUENCING CONSUMER’S EVOKED SET
4.
DETERMINING INFLUENCING EVALUATIVE CRITERIA
5.
DETERMINING CONSUMER EVALUATIONS OF BRAND
6.
DETERMINING CONSUMERS’ CUE USAGE& ALTERING CUE CHARACTERISTICS.E.G. BANK SECRECY ON BASIS OF PHYSICAL APPEARANCE OF BUILDING
184
SITUATIONAL NATURE OF CONSUMER DECISIONS
1.
PHYSICAL SURROUNDINGS
2.
SOCIAL SURROUNDINGS
3.
TEMPORAL PERSPECTIVE(TIME)
4.
TASK DEFINITION
5.
ANTECEDENT STATES – MOMENTARY MOODS, CONDITIONS STRONG BRAND LOYALTY & HIGH PRODUCT INVOLVEMENT CONSUMER RESULTS IN WEAKER SITUATIONAL INFLUENCE. 185
PURCHASE DECISION
AFFECTED BY •
PERCEIVED RISK
•
ATTITUDE OF OTHERS
•
UNANTICIPATED SITUATIONAL FACTORS
186
THE VULNERABILITY MATRIX ATTITUDE TOWARD THIS BRAND
BUY IT REGULARLY
“LIKE” IT
“INDIFFEENT” TO IT AND OTHERS
“LOYAL” TO IT
CUSTOMERS OF THIS BRAND WHO ARE VULNERABLE TO COMPETITORS 1
PURCHASE PATTERN WITH RESPECT TO THIS BRAND
BUY IT OCCASIONALLY
2
3
CUSTOMERS OF THIS BRAND WHO ARE VULNERABLE TO COMPETITORS 4
DO NOT BUY IT
“DISLIKE” IT
5
6
CUSTOMERS OF THIS BRAND WHO ARE VULNERABLE TO COMPETITORS 7
8
UNLIKELY TARGET FOR THIS BRAND 9
187
PURCHASE
1.
PROVIDING INFORMATION & ASSISTANCE – E.G. DEMONSTRATION
2.
UNDERSTANDING ’S CONSUMPTION SYSTEM
3.
WARRANTIES – POWERFUL MARKETING TOOL
4.
RELATED PRODUCTS & SERVICES – BROCHURE
•
POST-PURCHASE BEHAVIOUR POST- PURCHASE SATISFACTION HIGHER AMONG ELDER, LESS EDUCATED, MEN, MORE CONFIDENT & COMPETENT DECISION – MAKERS.
188