INNOVATIVE PROJECT ON GRAPHICS AND MULTIMEDIA LABORATORY
STICK FIGURE FIGHT ANIMATION
Submitted by, j.kelvin Mathews [109012012207] M.R.ASWIN KUMAR[109012012186] J.IRFANA PARVIN[109011012199] FINAL cse ‘a’ sec PMU
Stick Figure: A Stick Figure Is A Very Simple Drawing Of A Person Or Animal, Composed Of A Few Lines And Dots. In A Stick Figure, The Head Is Represented By A Circle, Sometimes Embellished With Details Such As Eyes, Mouth Or Crudely Scratched-Out Hair. The Arms, Legs And Torso Are All Represented By Straight Lines. Details Such As Hands, Feet and A Neck May Be Present Or Absent, And The Simpler Stick Figures Display An Ambiguous Emotional Expression. Graffiti Of Stick Figures Are Found Throughout History, Often Scratched With A Sharp Object On Hard Surfaces Such As Stone Or Concrete Walls. Stick Figures Are Often Used In Sketches For Film Storyboarding. He Stick Figure's Earliest Roots Are In Prehistoric Art. Tens Of Thousands Of Years Later, Writing Systems That Use Images For Words Or Morphemes — E.G. Logography’s Such As Egyptian And Chinese — Started Simplifying People And Other Objects To Be Used As Linguistic Symbols.
History There Is Also A Modern History That Traces At Least In Part From Rudolf Modley's Extending The Use Of Figures From Isotype For Commercial Use. The First International Use Of Stick Figures Is In The 1964 Summer Olympics In Tokyo. Pictograms Created By Japanese Designers Masaru Katzumie And Yoshiro Yamashita Formed The Basis Of Future Pictograms. In 1972, Otl Aicher Developed The Stick Figures Used On The Signage, Printed Materials, Etc. For The 1972 Summer Olympics In Munich. Drawing On Those And Many Other Similar Symbol Sets In Use At The Time, In 1974 And 1979 Aiga (Commissioned By The U.S. Department Of Transportation) Developed The Dot Pictograms — 50 Public Domain Symbols For Use At Transportation Hubs, Large Events, And Other Contexts In Which People Would Know A Wide Variety Of Different Languages. These, Or Symbols Derived From Them, Are Used Widely Through Much Of The World Today.
Computer Animation: Stick Figures Are Often Used In Animations Made With Adobe Flash. Such Figures Are Easy To Draw And Can Be Traditionally Animated Much More Quickly Than Full Drawings. Some Online Cartoon Series, Such As Xiao Xiao, Have Been Made Using The Software
Many Other Stick Figure Animation Suites Exist, Which Allow The To Create An Animation Frame-By-Frame, Or By Extrapolating The Intermediate Frames Between A Start And Endpoint. Animations Can Be Exported In Various Formats And Shared Online. Stick Figure Animation Software Includes Pivot Stickfigure Animator, This Is Stick Figure Animation Theatre And Stykz.
In Art Comics Such As The Order Of The Stick And Kid Depict Characters In A Stick Figure Style. The London-Based Graffiti Artist Stick Uses Stick Figures In His Work.
Stick Fight •
An animation including 2 or more stick figures who fight to the death.
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A series of flash animations that consist of a black stick figure fighting other colors of stick figures, most notably the purple one.
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The stick figures were intended to look bad so please be reasonable with the critique but the weapons were supposed to look awesome so you can harshly critique them to your heart’s content.
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Madness Combat itself is a descendant of stick figure fighting animations
TOOLS USED FOR ANIMATION Pivot Stick figure Animator Pivot Stick figure Animator (usually shortened to Pivot) is a freeware application, for Windows, that allows s to create stick-figure animations, and save them in the animated GIF (Graphics Interchangeable Format) format used on web pages and, which can also be converted into videos using other software, such as Windows Movie Maker.
Pivot provides a simple, easy to use interface with a few features. It uses fixed length 'sticks' to ensure size consistency during animation, something which is not as simple to recreate in professional animation software such as Autodesk Maya or Macromedia Flash Animations created within Pivot are ed frequently to YouTube and include, but is not limited to, music videos, combat, humor, and miscellaneous items.
Pivot 3.1 Beta This release was sent intentionally to the Pivot Animation MSN groups for testing but the Beta was leaked from various unofficial sources to the general public. Several features had been vastly improved and several new features had been added. There was an improved interface, with new icons, a better default stickman with bolder arms and legs and a reorganization of the features. New features included the ability to import any image as a sprite to be moved around in the animation like a stick figure. Another added feature was the ability to have multiple backgrounds in an animation. When a saves a .piv file, the frame rate is saved with it. This Beta release has glitches that mess up parts of an animation. One known error is the "Invalid floating point"; this could cause some frames in the animation to be corrupted when saving it. Another error is when saving the pivot animation as an .avi file, an error message appears and the text says "not ready yet."
A typical Stick figure showing eyes and a mouth A waving stick figure built with Pivot Stickfigure Animator.
Adobe Flash Professional Adobe Flash Professional Is A Multimedia Authoring Program Used To Create Content For The Adobe Engagement Platform, Such As Web Applications, Games And Movies, And Content For Mobile Phones And Other Embedded Devices. Adobe Flash Professional Is The Successor Of A Software Product Known As Futuresplash Animator, A Vector Graphics And Vector Animations Program Released In May 1996. Futuresplash Animator Was Developed By Futurewave Software, A Small Software Company Whose First Product, Smartsketch, Was A Vector-Based Drawing Program For Pen-Based Computers. In 1995, The Company Decided To Add Animation Capabilities To Their Product And To Create A Vector-Based Animation Platform For The World Wide Web; Hence Futuresplash Animator Was Created. Initially, The Only Way To Deploy Such Animations On The Web Was Through The Use Of Java Platform; However, The Java Platform Was Later Replaced With The Netscape's Plug-In Architecture. The Futuresplash Animation Technology Was Used On Several Notable Websites Such As MSN, The Official The Simpsons Website And Disney Daily Blast Of The Walt Disney Company In December 1996, Macromedia Bought Futurewave And So Re-Branded And Released Futuresplash Animator As Macromedia Flash V1.0. In 2005, Adobe Systems Acquired Macromedia; Subsequently, In 2007, Adobe Flash CS3 Professional, The Next Version Of Macromedia Flash Was Released.
Windows Movie Maker Windows Movie Maker (Formerly Known As Windows Live Movie Maker, Codenamed Sundance, For Windows 7) Is A Video Editing Software That Is A Part Of Microsoft's Windows Essentials Software Suite.
Windows Movie Maker Offers The Ability To Create And Edit Videos And Then Publish Them To Skydrive, Facebook, Youtube, And Flickr Free Of Charge. The First Release Of Windows Movie Maker Was Included With Windows Me In 2000, But It Was Not Available In Windows 2000, Which Was Released In The Same Year As Windows Me. However, While Windows 2000 Does Not Come With Windows Movie Maker, It Is Still Possible Run The Windows Me Version Of Movie Maker On Windows 2000. If The Movie Maker Program Files Are Copied From Windows Me And Transferred To Windows 2000, The Application Will Run Perfectly Version 1.1 Was Included In Windows XP A Year Later, And Included For Creating DV AVI And WMV 8 Files. Version 2.0 Was Released As A Free Update In November 2002, And Added A Number Of New Features. Version 2.1, A Minor Update, Is Included In Windows XP Service Pack 2. Windows XP Media Center Edition 2005 Introduced A New Version Of Windows Movie Maker, 2.5, With More Transitions And For DVD Burning.
Gif To Swf Converter "GIF2SWF Converter" (GIF To SWF) Is A Simple Utility To Convert Animated GIF Files Into Macromedia Flash Movies (SWF). The Single GIF File Can Be Easily Converted As Well As Whole Folder, Including One-Level Subfolders. Utility To Convert Animated GIF Files Into Macromedia Flash Movies (SWF). The Single GIF File Can Be Easily Converted As Well As Whole Folder, Including One-Level Subfolders. The Output SWF Movie Can Be Linked To The Specified URL.